[0.4.13-dev][bug]Waterlily above water problem

Fixerol
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[0.4.13-dev][bug]Waterlily above water problem

by Fixerol » Thu Oct 29, 2015 22:29

Two problems:
1) waterlily is actually placed above the water in air;
2) waterlily is generated on single dirt block with sand blocks around it;

Noticed it on:
MT 0.4.13-dev @ c406438
MT-Game @ 6f6d46d
Screenshot:
Image

Added github issue: https://github.com/minetest/minetest/issues/3734
Last edited by Fixerol on Thu Feb 18, 2016 15:53, edited 1 time in total.
 

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PilzAdam
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Re: [0.4.13-dev][bug]Waterlily above water problem

by PilzAdam » Thu Oct 29, 2015 22:33

Try disabling new_style_water.
 

Fixerol
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Re: [0.4.13-dev][bug]Waterlily above water problem

by Fixerol » Thu Oct 29, 2015 22:39

I've disabled it and it looks good now, looks like lilies are not working right with new_style_water = true
 

paramat
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Re: [0.4.13-dev][bug]Waterlily above water problem

by paramat » Thu Oct 29, 2015 23:23

It will be difficult to get waterlilies working correctly with new style or waving water.
I feel we should just remove the new style water feature, it's very MC and not necessary, water should be full cubes.

2) Latest MTGame has waterlily only placed in swampy (dirt) water.
 

Fixerol
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Re: [0.4.13-dev][bug]Waterlily above water problem

by Fixerol » Thu Oct 29, 2015 23:27

2) Latest MTGame has waterlily only placed in swampy (dirt) water.

I'm using latest one already, not sure if it is swampy here on screenshot :)
 

paramat
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Re: [0.4.13-dev][bug]Waterlily above water problem

by paramat » Thu Oct 29, 2015 23:30

Ah maybe it's a single dirt node created by biome-blend, i can see another blob of biome-blend behind.
 

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Re: [0.4.13-dev][bug]Waterlily above water problem

by Dragonop » Thu Oct 29, 2015 23:50

Instead of "deleting" new_style_water, what about making a new water_source that contains the waterlily on top of it, as a texture? Then, when you dig it, a new water_source spawns in it's place, but you get a waterlily. Not sure if I'm explaining it right (or, if possible)
 


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