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I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
I tryed default options for mapgen, i tryed edit some options - nothing helped. How to fix cliffs at an angle of 90 degrees on mapgen7? mg_flags = trees, nocaves, dungeons, noflat, light mgv7_spflags = nomountains,noridges
i don't know exactly how the mapgen works, but basically there are parameters like "persist", "offset" and "octaves". from my understanding, the terrain is shaped by a mathematic function that defines the shape for x, y and z axis and then it gets randomized to appear less artificial and more unique. that means that the terrain gets twisted and bended into the final shape. so i guess if you reduce the value of the parameters that affect that randomness, you get less extreme cliffs.