Stairs and slabs light issue

Martno
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Posts: 77
Joined: Thu May 28, 2015 07:09

Stairs and slabs light issue

by Martno » Sun Jan 24, 2016 23:44

It seems that stairs and slabs are somehow lighter, than full blocks. It's like they are not blocking the light properly, or something. It's really annoying, when I'm trying to build some nice structures. When I place a stair or slab next to a full block I can clearly see the difference. And it's not nice.
Is it possible to fix this?
Attached some screenshots.

stair-slab-lightissue.png
stair-slab-lightissue.png (745.15 KiB) Viewed 507 times

slabs-stairs-light-issue2.png
slabs-stairs-light-issue2.png (654.88 KiB) Viewed 507 times
 

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jp
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Posts: 705
Joined: Wed Dec 18, 2013 09:03
GitHub: kilbith

Re: Stairs and slabs light issue

by jp » Mon Jan 25, 2016 00:03

Nodebox and meshnode drawtypes does not support smooth lighting in the engine.
 

Martno
Member
 
Posts: 77
Joined: Thu May 28, 2015 07:09

Re: Stairs and slabs light issue

by Martno » Mon Jan 25, 2016 00:15

jp wrote:Nodebox and meshnode drawtypes does not support smooth lighting in the engine.

That's too bad.
Turning off smooth lighting solves that, but the shadows are not pretty. Anyway, thanks for the info.
 


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