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Why can't I find the singlenode map gen???

PostPosted: Mon Jun 06, 2016 14:06
by GreenDimond
So, I would like to make a custom map, but I don't want any land generated because it is not necessary. I would normally use singenode, but.....it has been removed in Minetest 0.4.14??? I know this should not be the case, but it's not in the map gen list. I am running Windows 10 btw if that helps...
So how do I generate an all-air world?
Help would be appreciated!
Thx! ~GreenDimond

Re: Why can't I find the singlenode map gen???

PostPosted: Mon Jun 06, 2016 20:06
by paramat
It was hidden from the menu to not confuse or disappoint newbies.
Now you must enable it using a mod, this is how https://gist.github.com/paramat/feb2361da106371652ad

Re: Why can't I find the singlenode map gen???

PostPosted: Mon Jun 06, 2016 20:45
by GreenDimond
Um, how exactly do I use that? Do I enable the mod before I generate the world and but the line it says to use in the init.lua for MT? And then every world with that mod enabled will be singlenode?
Also, could I just use 0.4.13 to create the world, and then move the world to 0.4.14? Would that work?

Re: Why can't I find the singlenode map gen???

PostPosted: Thu Jun 30, 2016 12:26
by BBmine
GreenDimond wrote:Um, how exactly do I use that? Do I enable the mod before I generate the world and but the line it says to use in the init.lua for MT? And then every world with that mod enabled will be singlenode?

Make a folder called singlenode in your mods folder. Go inside that folder and and create an empty file. Call it init.lua and copy this line into it:

minetest.set_mapgen_params({mgname = "singlenode"})

Yes, enable it before you generate the world. And yes, every world with that mod will be singlenode (only if you enable it before generating the world.) Hope this helps!