Leaf Decay

blue
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Leaf Decay

by blue » Tue Apr 03, 2012 13:49

i love the new version with sound/doors/etc
but theres one problem i have so far
Image
as you can see i have a hedge fence surrounding a mini mansion....but with no leaves ;c ....not too much of a problem i guess...except i almost had to remove 2 trees from the saplings they dropped when they disappeared :l
that and
Image
this. i made a great tree in the middle of my city and its completely user made (besides the trunk which i grew {which i guess you can call that user made but i planted saplings over and over to make it so technically its both} ) and as you can see its starting to dissolve >:l right now im just hoping it dosnt drop saplings in my towns square ._. anyway is there a way to make it (in the next version) that *user placed* leaves do not decay? otherwise im going to have a hard time making/redoing my great tree...perhaps even having to take it down (*sobs*)

or is this just a glitch in the new version? any help/ideas?
Last edited by blue on Tue Apr 03, 2012 13:55, edited 1 time in total.
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bgsmithjr
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by bgsmithjr » Tue Apr 03, 2012 14:23

Don't build objects with leaves.
 

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by blue » Tue Apr 03, 2012 14:50

bgsmithjr wrote:Don't build objects with leaves.

and i would do that too except i want a giant tree in the middle of my city....but for some reason its decaying on itself :l
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by bgsmithjr » Tue Apr 03, 2012 16:12

make a mod with only leaves, that dont decay.
 

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Death Dealer
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by Death Dealer » Tue Apr 03, 2012 16:14

bgsmithjr wrote:make a mod with only leaves, that dont decay.

good idea.
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by Jordach » Tue Apr 03, 2012 16:36

Or write a ABM definition that uses the default leaves texture.

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by JoseMing » Tue Apr 03, 2012 17:00

sorry for my stupid question but, what is leaf Decay?
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by Jordach » Tue Apr 03, 2012 17:03

Leaf decay is when leaves turn into Saplings over time, you have to pick them up again. And leaves will only decay when the tree trunk has been removed.

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by Death Dealer » Tue Apr 03, 2012 17:05

yes the new build is quite fun:D i would like to have the lumber jack mod with this and it would be perfect.
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by JoseMing » Tue Apr 03, 2012 17:09

ok, thanks, another stupid question, how i install the 3D player mod?
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by sfan5 » Tue Apr 03, 2012 17:15

JoseMing wrote:ok, thanks, another stupid question, how i install the 3D player mod?

That's a patch you must download,patch and compile the Source.
But the Patch could not work, because it's outdated
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by neko259 » Tue Apr 03, 2012 17:32

sfan5 wrote:
JoseMing wrote:ok, thanks, another stupid question, how i install the 3D player mod?

That's a patch you must download,patch and compile the Source.
But the Patch could not work, because it's outdated

Does anybody think about adding it to upstream? Or that patch is too bad?
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by blue » Tue Apr 03, 2012 17:37

unfortunately the server im on dosnt have any mods...its just a plain server...so i cant add a mod nor do i even know how to make a mod...a friend told me that the new release would have leaf decay but he said that user place leaves dont decay yet they are....i just want to know if there is something wrong with the new version or if i did something wrong...
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by Death Dealer » Tue Apr 03, 2012 17:59

leaf decay killed my tree to..
Image
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sdzen
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by sdzen » Tue Apr 03, 2012 19:55

i know how to get around this!
first create an idenical copy of leaves to the init say default:leaves_1
then change this
minetest.register_alias("mapgen_leaves", "default:leaves")
to this
minetest.register_alias("mapgen_leaves", "default:leaves_1")
im pretty sure this could work
also remove the original leaves from the leaf_decay group
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by sdzen » Tue Apr 03, 2012 19:59

i just tested this it works!
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by sdzen » Tue Apr 03, 2012 20:23

with a few forseen bugs
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by blue » Tue Apr 03, 2012 23:33

yea but i dont know how to program games...i have never done those things before...nor do i have any clue how to get to it
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by blue » Tue Apr 03, 2012 23:36

Death Dealer wrote:leaf decay killed my tree to..
Image

that tree is awsome...it looks like it would put mine to shame with leaves...is it hollow? and did you grow it or place the tree blocks?
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by Death Dealer » Tue Apr 03, 2012 23:56

its got a shift jump in the middle but its 99% solid. i have the section i made it with in World edit. if you wont it^_^ took me maybe 20 min to make that.
Last edited by Death Dealer on Tue Apr 03, 2012 23:57, edited 1 time in total.
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