There are modding differences between the 32bit and 64bit MT

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azekill_DIABLO
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Re: There are modding differences between the 32bit and 64bi

by azekill_DIABLO » Thu Aug 25, 2016 10:43

taikedz wrote:* la dernière vingtaine de lignes au moment du crash (inlcuant "singplayer punches LuaEntity" jusqu'au reboot),
* le résultat de la commande 'minetest --version'
* et où trouver la version du code de mobs_redo que tu utilises? (branche particulière sur github?)


*Mon debug txt je l'ai pommé. ça disait: 'tool_capabilities' is nil
*Minetest quoi? je suis en 4.14
*j'utilise la 1.7 de mobs redo(mais bon en fait je pense la modifier donc.). dans mon post j'ai oublié de dire que la 1.3 c'est la version de voxellar (privé.)
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
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Re: There are modding differences between the 32bit and 64bi

by MineYoshi » Fri Aug 26, 2016 21:23

azekill_DIABLO wrote:
taikedz wrote:* la dernière vingtaine de lignes au moment du crash (inlcuant "singplayer punches LuaEntity" jusqu'au reboot)

*Mon debug txt je l'ai pommé. ça disait: 'tool_capabilities' is nil

Try posting the debug.txt, you say it shows "tool_capabilities is a nil value", that can be from the engine... If you say only you have that error with official 64x Windows version... But not with sfan's or blert's build, try to see what line says isn't working in the engine (if at least says something like that!) and see what's different between each build...
*Justly trying to help.
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Re: There are modding differences between the 32bit and 64bi

by TenPlus1 » Sat Aug 27, 2016 09:05

If tool capabilities is coming back as nil that usually means that mod profiling is enabled.
 

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Re: There are modding differences between the 32bit and 64bi

by azekill_DIABLO » Sat Aug 27, 2016 11:32

yeah it probably comes from that.
I also lost my debug txt
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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Re: There are modding differences between the 32bit and 64bi

by MineYoshi » Sat Aug 27, 2016 17:12

azekill_DIABLO wrote:yeah it probably comes from that.
I also lost my debug txt

Try to disable "mod profiling"...
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Re: There are modding differences between the 32bit and 64bi

by azekill_DIABLO » Sat Aug 27, 2016 17:14

my mod profiling is NEVER turned on and voxellar runs easely without it.

I got the bug!!!

with the profiling on the game crashes!

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-------------
  Separator
-------------

2016-08-27 19:17:37: WARNING[Main]: Mod name conflict detected: "handle_schematics"
2016-08-27 19:17:37: WARNING[Main]: Will not load: C:\Games\minetest-0.4.14-64bits\bin\..\games\voxellar.1.5\mods\villages\handle_schematics
2016-08-27 19:17:37: WARNING[Main]: Overridden by: C:\Games\minetest-0.4.14-64bits\bin\..\games\voxellar.1.5\mods\handle_schematics
2016-08-27 19:17:37: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2016-08-27 19:17:37: ACTION[Main]: Initialize tracing
2016-08-27 19:17:37: ACTION[Main]: Mod profiling initialized
2016-08-27 19:17:37: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2016-08-27 19:17:37: WARNING[Main]: Field "light_propagates": Deprecated; determined from paramtype
2016-08-27 19:17:37: WARNING[Main]: Field "noise_threshhold": Deprecated: new name is "noise_threshold".
2016-08-27 19:17:37: WARNING[Main]: Field "noise_threshhold": Deprecated: new name is "noise_threshold".
2016-08-27 19:17:37: WARNING[Main]: Field "noise_threshhold": Deprecated: new name is "noise_threshold".
2016-08-27 19:17:37: WARNING[Main]: Field "noise_threshhold": Deprecated: new name is "noise_threshold".
2016-08-27 19:17:37: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2016-08-27 19:17:37: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2016-08-27 19:17:37: WARNING[Main]: Assignment to undeclared global "SPEAR_ENTITY" inside a function at ...4-64bits\bin\..\games\voxellar.1.5\mods\spears/tools.lua:32.
2016-08-27 19:17:37: WARNING[Main]: Undeclared global variable "mesecon" accessed at ...4bits\bin\..\games\voxellar.1.5\mods\boost_cart\init.lua:24
2016-08-27 19:17:37: WARNING[Main]: Undeclared global variable "screwdriver" accessed at ...4bits\bin\..\games\voxellar.1.5\mods\mechanisms\init.lua:7
2016-08-27 19:17:37: ACTION[Main]: MOD: Compressor loading...
2016-08-27 19:17:37: ACTION[Main]: MOD: Compressor version 0.0.3 loaded.
2016-08-27 19:17:37: WARNING[Main]: Field "maxwear" is deprecated; replace with uses=1/maxwear
2016-08-27 19:17:37: WARNING[Main]: Field "maxwear" is deprecated; replace with uses=1/maxwear
2016-08-27 19:17:37: ACTION[Main]: [MOD]home_gui -- loaded from C:\Games\minetest-0.4.14-64bits\bin\..\games\voxellar.1.5\mods\home_gui\home_gui
2016-08-27 19:17:37: WARNING[Main]: Undeclared global variable "HUD_ENABLE_HUNGER" accessed at ...in\..\games\voxellar.1.5\mods\hud_hunger\hud/builtin.lua:41
2016-08-27 19:17:37: WARNING[Main]: Undeclared global variable "intllib" accessed at ...14-64bits\bin\..\games\voxellar.1.5\mods\awards\init.lua:8
2016-08-27 19:17:39: ACTION[Main]:         .__               __                   __   
2016-08-27 19:17:39: ACTION[Main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
2016-08-27 19:17:39: ACTION[Main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2016-08-27 19:17:39: ACTION[Main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
2016-08-27 19:17:39: ACTION[Main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
2016-08-27 19:17:39: ACTION[Main]:       \/        \/     \/          \/     \/       
2016-08-27 19:17:39: ACTION[Main]: World at [C:\Games\minetest-0.4.14-64bits\bin\..\worlds\'h-th]
2016-08-27 19:17:39: ACTION[Main]: Server for gameid="voxellar.1.5" listening on 0.0.0.0:56304.
2016-08-27 19:17:41: WARNING[Main]: Irrlicht: PNG warning: Interlace handling should be turned on when using png_read_image
2016-08-27 19:17:43: WARNING[Main]: Irrlicht: PNG warning: Interlace handling should be turned on when using png_read_image
2016-08-27 19:17:45: ACTION[Server]: singleplayer [127.0.0.1] joins game.
2016-08-27 19:17:45: ACTION[Server]: singleplayer joins game. List of players: singleplayer
2016-08-27 19:17:45: WARNING[Server]: Assignment to undeclared global "hp" inside a function at ...14-64bits\bin\..\games\voxellar.1.5\mods\gauges\init.lua:22.
2016-08-27 19:17:45: WARNING[Server]: Assignment to undeclared global "breath" inside a function at ...14-64bits\bin\..\games\voxellar.1.5\mods\gauges\init.lua:23.
2016-08-27 19:17:47: WARNING[Main]: Irrlicht: Could not open file of texture: bake.png
2016-08-27 19:17:47: WARNING[Main]: Irrlicht: Could not open file of texture: cyberbake.png
2016-08-27 19:17:47: WARNING[Main]: Irrlicht: Could not open file of texture: bake.png
2016-08-27 19:17:47: WARNING[Main]: Irrlicht: Could not open file of texture: cyberbake.png
2016-08-27 19:17:49: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2016-08-27 19:17:49: WARNING[Server]: Assignment to undeclared global "is_light" inside a function at ...ts\bin\..\games\voxellar.1.5\mods\walking_light\init.lua:94.
2016-08-27 19:17:50: ACTION[Server]: singleplayer punches object 16: LuaEntitySAO at (-328.441,17.5,-1060.68)
2016-08-27 19:17:50: ERROR[Main]: ServerError: Lua: Runtime error from mod 'mobs' in callback luaentity_Punch(): ....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1708: attempt to index local 'tool_capabilities' (a nil value)
2016-08-27 19:17:50: ERROR[Main]: stack traceback:
2016-08-27 19:17:50: ERROR[Main]:    ....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1708: in function <....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1689>
2016-08-27 19:17:50: ERROR[Main]:    ...test-0.4.14-64bits\bin\..\builtin\game\mod_profiling.lua:290: in function <...test-0.4.14-64bits\bin\..\builtin\game\mod_profiling.lua:288>

debug with detailed mod profiling!

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2016-08-27 19:20:04: WARNING[Server]: Assignment to undeclared global "hp" inside a function at ...14-64bits\bin\..\games\voxellar.1.5\mods\gauges\init.lua:22.
2016-08-27 19:20:04: WARNING[Server]: Assignment to undeclared global "breath" inside a function at ...14-64bits\bin\..\games\voxellar.1.5\mods\gauges\init.lua:23.
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: bake.png
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: cyberbake.png
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: bake.png
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: cyberbake.png
2016-08-27 19:20:05: ACTION[Server]: Player singleplayer punched by LuaEntitySAO at (-328.351,17.5,-1060.7), damage 0 HP
2016-08-27 19:20:06: ACTION[Server]: singleplayer punches object 31: LuaEntitySAO at (-327.467,17.5,-1060.9)
2016-08-27 19:20:06: ERROR[Main]: ServerError: Lua: Runtime error from mod 'mobs' in callback luaentity_Punch(): ....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1708: attempt to index local 'tool_capabilities' (a nil value)
2016-08-27 19:20:06: ERROR[Main]: stack traceback:
2016-08-27 19:20:06: ERROR[Main]:    ....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1708: in function <....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1689>
2016-08-27 19:20:06: ERROR[Main]:    ...test-0.4.14-64bits\bin\..\builtin\game\mod_profiling.lua:290: in function <...test-0.4.14-64bits\bin\..\builtin\game\mod_profiling.lua:288>
without!
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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Re: There are modding differences between the 32bit and 64bi

by MineYoshi » Sat Aug 27, 2016 17:46

azekill_DIABLO wrote:my mod profiling is NEVER turned on and voxellar runs easely without it.

I got the bug!!!

with the profiling on the game crashes!

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-------------
  Separator
-------------

2016-08-27 19:17:37: WARNING[Main]: Mod name conflict detected: "handle_schematics"
2016-08-27 19:17:37: WARNING[Main]: Will not load: C:\Games\minetest-0.4.14-64bits\bin\..\games\voxellar.1.5\mods\villages\handle_schematics
2016-08-27 19:17:37: WARNING[Main]: Overridden by: C:\Games\minetest-0.4.14-64bits\bin\..\games\voxellar.1.5\mods\handle_schematics
2016-08-27 19:17:37: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2016-08-27 19:17:37: ACTION[Main]: Initialize tracing
2016-08-27 19:17:37: ACTION[Main]: Mod profiling initialized
2016-08-27 19:17:37: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2016-08-27 19:17:37: WARNING[Main]: Field "light_propagates": Deprecated; determined from paramtype
2016-08-27 19:17:37: WARNING[Main]: Field "noise_threshhold": Deprecated: new name is "noise_threshold".
2016-08-27 19:17:37: WARNING[Main]: Field "noise_threshhold": Deprecated: new name is "noise_threshold".
2016-08-27 19:17:37: WARNING[Main]: Field "noise_threshhold": Deprecated: new name is "noise_threshold".
2016-08-27 19:17:37: WARNING[Main]: Field "noise_threshhold": Deprecated: new name is "noise_threshold".
2016-08-27 19:17:37: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2016-08-27 19:17:37: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2016-08-27 19:17:37: WARNING[Main]: Assignment to undeclared global "SPEAR_ENTITY" inside a function at ...4-64bits\bin\..\games\voxellar.1.5\mods\spears/tools.lua:32.
2016-08-27 19:17:37: WARNING[Main]: Undeclared global variable "mesecon" accessed at ...4bits\bin\..\games\voxellar.1.5\mods\boost_cart\init.lua:24
2016-08-27 19:17:37: WARNING[Main]: Undeclared global variable "screwdriver" accessed at ...4bits\bin\..\games\voxellar.1.5\mods\mechanisms\init.lua:7
2016-08-27 19:17:37: ACTION[Main]: MOD: Compressor loading...
2016-08-27 19:17:37: ACTION[Main]: MOD: Compressor version 0.0.3 loaded.
2016-08-27 19:17:37: WARNING[Main]: Field "maxwear" is deprecated; replace with uses=1/maxwear
2016-08-27 19:17:37: WARNING[Main]: Field "maxwear" is deprecated; replace with uses=1/maxwear
2016-08-27 19:17:37: ACTION[Main]: [MOD]home_gui -- loaded from C:\Games\minetest-0.4.14-64bits\bin\..\games\voxellar.1.5\mods\home_gui\home_gui
2016-08-27 19:17:37: WARNING[Main]: Undeclared global variable "HUD_ENABLE_HUNGER" accessed at ...in\..\games\voxellar.1.5\mods\hud_hunger\hud/builtin.lua:41
2016-08-27 19:17:37: WARNING[Main]: Undeclared global variable "intllib" accessed at ...14-64bits\bin\..\games\voxellar.1.5\mods\awards\init.lua:8
2016-08-27 19:17:39: ACTION[Main]:         .__               __                   __   
2016-08-27 19:17:39: ACTION[Main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
2016-08-27 19:17:39: ACTION[Main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2016-08-27 19:17:39: ACTION[Main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
2016-08-27 19:17:39: ACTION[Main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
2016-08-27 19:17:39: ACTION[Main]:       \/        \/     \/          \/     \/       
2016-08-27 19:17:39: ACTION[Main]: World at [C:\Games\minetest-0.4.14-64bits\bin\..\worlds\'h-th]
2016-08-27 19:17:39: ACTION[Main]: Server for gameid="voxellar.1.5" listening on 0.0.0.0:56304.
2016-08-27 19:17:41: WARNING[Main]: Irrlicht: PNG warning: Interlace handling should be turned on when using png_read_image
2016-08-27 19:17:43: WARNING[Main]: Irrlicht: PNG warning: Interlace handling should be turned on when using png_read_image
2016-08-27 19:17:45: ACTION[Server]: singleplayer [127.0.0.1] joins game.
2016-08-27 19:17:45: ACTION[Server]: singleplayer joins game. List of players: singleplayer
2016-08-27 19:17:45: WARNING[Server]: Assignment to undeclared global "hp" inside a function at ...14-64bits\bin\..\games\voxellar.1.5\mods\gauges\init.lua:22.
2016-08-27 19:17:45: WARNING[Server]: Assignment to undeclared global "breath" inside a function at ...14-64bits\bin\..\games\voxellar.1.5\mods\gauges\init.lua:23.
2016-08-27 19:17:47: WARNING[Main]: Irrlicht: Could not open file of texture: bake.png
2016-08-27 19:17:47: WARNING[Main]: Irrlicht: Could not open file of texture: cyberbake.png
2016-08-27 19:17:47: WARNING[Main]: Irrlicht: Could not open file of texture: bake.png
2016-08-27 19:17:47: WARNING[Main]: Irrlicht: Could not open file of texture: cyberbake.png
2016-08-27 19:17:49: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2016-08-27 19:17:49: WARNING[Server]: Assignment to undeclared global "is_light" inside a function at ...ts\bin\..\games\voxellar.1.5\mods\walking_light\init.lua:94.
2016-08-27 19:17:50: ACTION[Server]: singleplayer punches object 16: LuaEntitySAO at (-328.441,17.5,-1060.68)
2016-08-27 19:17:50: ERROR[Main]: ServerError: Lua: Runtime error from mod 'mobs' in callback luaentity_Punch(): ....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1708: attempt to index local 'tool_capabilities' (a nil value)
2016-08-27 19:17:50: ERROR[Main]: stack traceback:
2016-08-27 19:17:50: ERROR[Main]:    ....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1708: in function <....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1689>
2016-08-27 19:17:50: ERROR[Main]:    ...test-0.4.14-64bits\bin\..\builtin\game\mod_profiling.lua:290: in function <...test-0.4.14-64bits\bin\..\builtin\game\mod_profiling.lua:288>

debug with detailed mod profiling!

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Code: Select all
2016-08-27 19:20:04: WARNING[Server]: Assignment to undeclared global "hp" inside a function at ...14-64bits\bin\..\games\voxellar.1.5\mods\gauges\init.lua:22.
2016-08-27 19:20:04: WARNING[Server]: Assignment to undeclared global "breath" inside a function at ...14-64bits\bin\..\games\voxellar.1.5\mods\gauges\init.lua:23.
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: bake.png
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: cyberbake.png
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: bake.png
2016-08-27 19:20:04: WARNING[Main]: Irrlicht: Could not open file of texture: cyberbake.png
2016-08-27 19:20:05: ACTION[Server]: Player singleplayer punched by LuaEntitySAO at (-328.351,17.5,-1060.7), damage 0 HP
2016-08-27 19:20:06: ACTION[Server]: singleplayer punches object 31: LuaEntitySAO at (-327.467,17.5,-1060.9)
2016-08-27 19:20:06: ERROR[Main]: ServerError: Lua: Runtime error from mod 'mobs' in callback luaentity_Punch(): ....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1708: attempt to index local 'tool_capabilities' (a nil value)
2016-08-27 19:20:06: ERROR[Main]: stack traceback:
2016-08-27 19:20:06: ERROR[Main]:    ....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1708: in function <....4.14-64bits\bin\..\games\voxellar.1.5\mods\mobs/api.lua:1689>
2016-08-27 19:20:06: ERROR[Main]:    ...test-0.4.14-64bits\bin\..\builtin\game\mod_profiling.lua:290: in function <...test-0.4.14-64bits\bin\..\builtin\game\mod_profiling.lua:288>
without!

So the bug it's in the mobs API?
I don't have a copy right now, so my question is what's there?
People talk about freedom of speech, so i'll say that God exists.
Open your eyes!! See The big unicorn conspiracy.!! :D The government has been lying to us about unicorns!!
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I'm the Officially 1st ABJist in the world ( ͡° ͜ʖ ͡°)
 

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azekill_DIABLO
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Re: There are modding differences between the 32bit and 64bi

by azekill_DIABLO » Sat Aug 27, 2016 18:53

no i think the bug is in the profiler which won't recognize the fuctions. lets check line 288 of mod_profiling.lua
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
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MineYoshi
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Re: There are modding differences between the 32bit and 64bi

by MineYoshi » Sat Aug 27, 2016 19:57

azekill_DIABLO wrote:no i think the bug is in the profiler which won't recognize the fuctions. lets check line 288 of mod_profiling.lua

It's the engine and the "mod_capabilities.lua", if you find a way to solve, try to see if that can be used as a pull request!
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Re: There are modding differences between the 32bit and 64bi

by blert2112 » Sat Aug 27, 2016 20:36

MineYoshi wrote:It's the engine and the "mod_capabilities.lua", if you find a way to solve, try to see if that can be used as a pull request!
You can help Minetest and it's mods :D

Since it doesn't crash in my, nor sfan5's, build then the devs have already fixed it. Use one of our builds instead of the official one, or build it yourself.
 

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There are modding differences between the 32bit and 64bit

by MineYoshi » Sat Aug 27, 2016 20:40

blert2112 wrote:
MineYoshi wrote:It's the engine and the "mod_capabilities.lua", if you find a way to solve, try to see if that can be used as a pull request!
You can help Minetest and it's mods :D

Since it doesn't crash in my, nor sfan5's, build then the devs have already fixed it. Use one of our builds instead of the official one, or build it yourself.

I use yours. I don't have any problems. Btw good work!
I think in Minetest 0.4.15 this issue will be solved :D
People talk about freedom of speech, so i'll say that God exists.
Open your eyes!! See The big unicorn conspiracy.!! :D The government has been lying to us about unicorns!!
"I've learned there are three things you don't discuss with people: religion, politics and the Great Pumpkin" - Linus Van Pelt
I'm the Officially 1st ABJist in the world ( ͡° ͜ʖ ͡°)
 

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Re: There are modding differences between the 32bit and 64bi

by azekill_DIABLO » Sun Aug 28, 2016 09:39

blert2112 wrote:
MineYoshi wrote:It's the engine and the "mod_capabilities.lua", if you find a way to solve, try to see if that can be used as a pull request!
You can help Minetest and it's mods :D

Since it doesn't crash in my, nor sfan5's, build then the devs have already fixed it. Use one of our builds instead of the official one, or build it yourself.

no i think it's not solved. it's crashing it all builds if you start mod profiling. <<<IMHO
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

blert2112
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Re: There are modding differences between the 32bit and 64bi

by blert2112 » Sun Aug 28, 2016 14:26

azekill_DIABLO wrote:no i think it's not solved. it's crashing it all builds if you start mod profiling. <<<IMHO

Oh. It says above that dev builds did not crash. Of course, it is in French so maybe the translator got it wrong. My bad.
 

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Re: There are modding differences between the 32bit and 64bi

by MineYoshi » Mon Aug 29, 2016 22:02

And what to do with <<mod profiling>>?
People talk about freedom of speech, so i'll say that God exists.
Open your eyes!! See The big unicorn conspiracy.!! :D The government has been lying to us about unicorns!!
"I've learned there are three things you don't discuss with people: religion, politics and the Great Pumpkin" - Linus Van Pelt
I'm the Officially 1st ABJist in the world ( ͡° ͜ʖ ͡°)
 

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Re: There are modding differences between the 32bit and 64bi

by azekill_DIABLO » Tue Aug 30, 2016 08:47

idk, i think mobs redo works differently than other api.

when hit, it doesn't change the helth of the mob but another value. and the mod profiling think its a bug and stop the game at the first supposed error.(punching a mob)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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MineYoshi
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Re: There are modding differences between the 32bit and 64bi

by MineYoshi » Wed Aug 31, 2016 21:53

And why you don't think a way to make it be "compatible"? (Gotta try to edit that function of hitting mob)
People talk about freedom of speech, so i'll say that God exists.
Open your eyes!! See The big unicorn conspiracy.!! :D The government has been lying to us about unicorns!!
"I've learned there are three things you don't discuss with people: religion, politics and the Great Pumpkin" - Linus Van Pelt
I'm the Officially 1st ABJist in the world ( ͡° ͜ʖ ͡°)
 

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Re: There are modding differences between the 32bit and 64bi

by azekill_DIABLO » Thu Sep 01, 2016 09:33

i thought to a way of doing this... idk how.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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MineYoshi
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There are modding differences between the 32bit and 64bit

by MineYoshi » Thu Sep 01, 2016 21:58

azekill_DIABLO wrote:i thought to a way of doing this... idk how.

Try to edit the function that's buggy. You gotta to see what line gives the problem and you should see all the code where is the line to see what's wrong.
People talk about freedom of speech, so i'll say that God exists.
Open your eyes!! See The big unicorn conspiracy.!! :D The government has been lying to us about unicorns!!
"I've learned there are three things you don't discuss with people: religion, politics and the Great Pumpkin" - Linus Van Pelt
I'm the Officially 1st ABJist in the world ( ͡° ͜ʖ ͡°)
 

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