what()= Access violation

gabrielomega
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what()= Access violation

by gabrielomega » Fri May 11, 2012 23:27

Well... First things first.
Hi. I'm new here, but I've played Minetest a lot.

Well... Here's the problem.

When I'm am Playing Minetest 0.4, the game stops and shows this message:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Some exception, what()= Access violation


And, when I see the MS-DOS that helps to write the -debug.txt- there's another message:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
18:36:05: VERBOSE[main]: error_message = Some exception, what()= Access violation


Can somebody help me? I know that this is a great game, and I want to know the actual version (0.4)

thanks,
Gabriel R.
 

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Calinou
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by Calinou » Sat May 12, 2012 06:35

Does it always happen, or only when you're doing something specific? What Windows version are you using?
 

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by Jordach » Sat May 12, 2012 10:51

Must be using Direct3d.

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gabrielomega
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by gabrielomega » Sat May 12, 2012 21:22

Calinou wrote:Does it always happen, or only when you're doing something specific? What Windows version are you using?


I am using Windows XP Professional Service Pack 2
 

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by gabrielomega » Sat May 12, 2012 21:23

Jordach wrote:Must be using Direct3d.


Maybe. The renderer is Direct3d...
 

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by Jordach » Sat May 12, 2012 21:40

That's why it does that.

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by gabrielomega » Sat May 12, 2012 23:55

Jordach wrote:That's why it does that.


So... what should I do?
 

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by Jordach » Sun May 13, 2012 08:30

in the minetest.conf there should be a line called

video_driver = direct3d9

change it so it says

video_driver = opengl

hope this helps.

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by gabrielomega » Sun May 13, 2012 11:22

Jordach wrote:in the minetest.conf there should be a line called

video_driver = direct3d9

change it so it says

video_driver = opengl

hope this helps.


Erm... Thanks, the problem disappeared... but now are only white and black textures... I'll update the opengl.

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by Jordach » Sun May 13, 2012 12:36

Direct3D generally is the cause for that bug: get your self a nice GPU (ebuyer) and then play. Hope that helped.

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by marcweiler » Sun Aug 05, 2012 10:13

help i cant find it it is a config file by me!
and i have the same when i build happens some exception, what()="Access violation"
guys i did the opengl thing but the wood planks look like water but in direct3d9 it looks all normal like it should
 

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by breinzter11 » Wed Sep 19, 2012 13:08

my friend got this problem
then i tell him to use open gl and it's work
he got no problem anymore
 


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