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Windows Bug Page.

PostPosted: Tue May 15, 2012 18:59
by Jordach
Since I spent most of my time using Minetest on Windows: I am going to share my knowledge with you.

Now: if your game complains about something and you have no clue? Well, step up this topic!

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MSVCRT.DLL Can't be found.

Download and Install.

32-Bit: http://www.microsoft.com/download/en/details.aspx?id=5555

64-Bit: http://www.microsoft.com/download/en/details.aspx?id=14632

Works? Tell me.

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Randomly crashes:

Your game decides to end your game and you have to login again?

Set the minetest.conf - which is found in the base Minetest folder.

1) Open it with Notepad.
2) Look for a line that says: video_driver = direct3d9
3) Change it to: video_driver = opengl
4) Run Minetest without problems.

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PostPosted: Tue May 15, 2012 21:11
by Calinou
Thanks for this page! This needs to be put as a sticky topic, in my opinion.

Here's a common bug fix (if you want, you can edit your post to add this):

Problem: inventory cubes don't reflect the actual blocks (trees show as iron ore, etc...) on some computers, once you've resized the window.

Solution: force the game to a specific (fullscreen) resolution. Edit minetest.conf then put this:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
fullscreen = 1
screenW = (replace this with your screen width in [i]pixels[/i])
screenH = (replace this with your screen height in [i]pixels[/i]

PostPosted: Wed May 16, 2012 06:23
by Jordach
Calinou wrote:Thanks for this page! This needs to be put as a sticky topic, in my opinion.

Here's a common bug fix (if you want, you can edit your post to add this):

Problem: inventory cubes don't reflect the actual blocks (trees show as iron ore, etc...) on some computers, once you've resized the window.

Solution: force the game to a specific (fullscreen) resolution. Edit minetest.conf then put this:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
fullscreen = 1
screenW = (replace this with your screen width in [i]pixels[/i])
screenH = (replace this with your screen height in [i]pixels[/i]

ill do this later.