Shadows

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mauvebic
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Shadows

by mauvebic » Wed May 30, 2012 02:48

They're driving me nuts lol. We accidentally created this giant landmass in the air, which created a huge shadow, but when we cleaned it up, the shadow was still there :-/ So i layed a new layer of grass, still dark... built a skyscraper to sortof "camouflage" the shadow, though the same area is still dark inside/outside the building.

I have a very loose understanding of how lighting works. (probably mostly done on the C side). do all nodes have light levels? what are the defaults? I figured id write a mod that simply "resets" the light level everywhere.
"Fuck the hat." - Paulie Gualtieri
 

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sfan5
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by sfan5 » Wed May 30, 2012 14:56

Thats a Bug!
You can make the Building light again by using the WorldEdit //light Command
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

cosarara97
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by cosarara97 » Wed May 30, 2012 15:58

I tried this command, but it nothing happened http://minetest.net/forum/viewtopic.php?pid=24311#p24311
:D
 


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