Jordach wrote:Blanking out the RENDERER AND FPS are IS NOT useful.
The error is down to your on-board chip memory. I have a 512mb card and it RARELY happens.
This is not your fault, it's OpenGL's horrid memory usage. :)
Jordach wrote:Restart Minetest.
Also, open minetest.conf with notepad.
And add the line:
enable_texture_atlas = false
Jordach wrote:There is;
enable_texture_atlas = false
Add that into the minetest.conf
EDIT: Make sure there are no lines interfering with that one line.
That line will fix it.
Things have to be done yourself around here.
video_driver = direct3d9
video_driver = opengl
Jordach wrote:There is;
enable_texture_atlas = false
Add that into the minetest.conf
EDIT: Make sure there are no lines interfering with that one line.
That line will fix it.
Things have to be done yourself around here.
Calinou wrote:Switch to OpenGL renderer; open minetest.conf, go to that line (or add it):Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
video_driver = direct3d9
Change it to:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
video_driver = opengl
Users browsing this forum: Google [Bot] and 13 guests