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Blocks Are not apearring!?

PostPosted: Sat Sep 22, 2012 17:33
by GlaNikon
Hey guys, i got a problem, everytime i pick a block on the land, hey arent showing on my inventory here a screenshot for u guys know what i talking about:

Image


any solutions?

PostPosted: Sat Sep 22, 2012 17:42
by Jordach
Blanking out the RENDERER AND FPS are IS NOT useful.

The error is down to your on-board chip memory. I have a 512mb card and it RARELY happens.

This is not your fault, it's OpenGL's horrid memory usage. :)

PostPosted: Sat Sep 22, 2012 17:45
by GlaNikon
Jordach wrote:Blanking out the RENDERER AND FPS are IS NOT useful.

The error is down to your on-board chip memory. I have a 512mb card and it RARELY happens.

This is not your fault, it's OpenGL's horrid memory usage. :)


so what i do?

PostPosted: Sat Sep 22, 2012 17:46
by Jordach
Restart Minetest.

Also, open minetest.conf with notepad.

And add the line:

enable_texture_atlas = false

PostPosted: Sat Sep 22, 2012 17:50
by GlaNikon
Jordach wrote:Restart Minetest.

Also, open minetest.conf with notepad.

And add the line:

enable_texture_atlas = false


dont worked :(

PostPosted: Sat Sep 22, 2012 17:59
by Jordach
It twas one of the settings.

PostPosted: Sat Sep 22, 2012 18:21
by GlaNikon
so there is no solution?

PostPosted: Sat Sep 22, 2012 18:34
by Jordach
There is;

enable_texture_atlas = false

Add that into the minetest.conf

EDIT: Make sure there are no lines interfering with that one line.

That line will fix it.

Things have to be done yourself around here.

PostPosted: Sat Sep 22, 2012 19:41
by qwrwed
Jordach wrote:There is;

enable_texture_atlas = false

Add that into the minetest.conf

EDIT: Make sure there are no lines interfering with that one line.

That line will fix it.

Things have to be done yourself around here.


If that doesn't work, try:
enable_texture_atlas = 0

PostPosted: Sun Sep 23, 2012 07:10
by Calinou
Switch to OpenGL renderer; open minetest.conf, go to that line (or add it):
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
video_driver = direct3d9

Change it to:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
video_driver = opengl

PostPosted: Thu Sep 27, 2012 20:53
by GlaNikon
my renderer is OpenGL already :/

PostPosted: Fri Sep 28, 2012 14:23
by GloopMaster
Jordach wrote:There is;

enable_texture_atlas = false

Add that into the minetest.conf

EDIT: Make sure there are no lines interfering with that one line.

That line will fix it.

Things have to be done yourself around here.


disabling the texture atlas does precisly NIL to fix this issue.

Calinou wrote:Switch to OpenGL renderer; open minetest.conf, go to that line (or add it):
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
video_driver = direct3d9

Change it to:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
video_driver = opengl


video_driver is opengl by default; switching TO direct3d9 may fix it, however it's crashy. Causes segfaults and shit.

PostPosted: Fri Sep 28, 2012 14:26
by Calinou
Try updating your video card drivers (not using Windows Update; use the manufacturer's website).

PostPosted: Tue Oct 02, 2012 20:37
by GlaNikon
hello, srry for abandon the topic, but i back to the question, i updated my video driver (onboard), i tryed to emulate in other OS modes, and i still getting the same problem (my onboard video driver is VIA/SG3 Unichrome Pro IG, OpenGL 1.2, DirectX 9.0) Processor: Intel Pentium 4.

i tried using SwiftShader and DirectX 9.0 as renderer but is fukin laggy and crashy, i tried use the 3D Analizer to optimize peformance and the same happens, i gonna try to put in priority mode High, if fix, i will not edit the topic, but if isn't, i edit it.

Thanks for Helping me out.

EDIT: Well, dont worked :(

PostPosted: Wed Oct 03, 2012 02:57
by walrus
i did not work on me 2 :/

PostPosted: Fri Oct 19, 2012 22:39
by GlaNikon
thks all for help me, i finally bought a video card (Zogis GeForce FX5500) and now i got a +10 FPS boost and my blocks are finally appearing on inventory! and the graphics are veery good now.

Thanks for helping me.

PostPosted: Sat Oct 27, 2012 14:26
by oskarman
I have the same problem in gnu/linux, linux mint, also from Wine.
But in Windows XP with the same computer i dont have the problem.

byebye

PostPosted: Sat Oct 27, 2012 14:31
by oskarman
ok