HUD textures different from normal block textures

SlamDrag
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HUD textures different from normal block textures

by SlamDrag » Tue Oct 16, 2012 17:23

Image
http://i.imgur.com/2EOJi.png

The texture in the HUD is not the texture of the block when I hold it or place it.

The block is Wooden Planks by the way.

What is the problem?

I am using Minetest 0.4.3.
Last edited by SlamDrag on Tue Oct 16, 2012 17:24, edited 1 time in total.
 

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PilzAdam
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by PilzAdam » Tue Oct 16, 2012 17:37

There are already many topics about this in the forum.
 

SlamDrag
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by SlamDrag » Tue Oct 16, 2012 17:47

PilzAdam wrote:There are already many topics about this in the forum.

Ack I feel stupid.

But none of the proposed fixes in any of the threads I have found work.

Is there any known workaround for this bug?
 

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PilzAdam
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by PilzAdam » Tue Oct 16, 2012 17:53

SlamDrag wrote:
PilzAdam wrote:There are already many topics about this in the forum.

Ack I feel stupid.

But none of the proposed fixes in any of the threads I have found work.

Is there any known workaround for this bug?

It is a problem of hardware. Your graphic card has too low memory to save all the textures.
 

SlamDrag
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by SlamDrag » Tue Oct 16, 2012 18:11

PilzAdam wrote:
SlamDrag wrote:
PilzAdam wrote:There are already many topics about this in the forum.

Ack I feel stupid.

But none of the proposed fixes in any of the threads I have found work.

Is there any known workaround for this bug?

It is a problem of hardware. Your graphic card has too low memory to save all the textures.

But yet I can run most 3D games without problem (memory wise, most 3D games lag because my GPU is quite old)?
 

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tkerwel
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by tkerwel » Wed Oct 17, 2012 08:39

question:
do you use any mod ? then it sometimes happen when the inventory picture is not found....
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qwrwed
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by qwrwed » Wed Oct 17, 2012 14:54

Did you disable the texture atlas?
 

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Menche
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by Menche » Wed Oct 17, 2012 17:32

Have you left and rejoined a game several times without quitting minetest completely? Memory isn't completely freed until you close minetest; I get that glitch when the video memory fills after rejoining too many games without restarting minetest.
Last edited by Menche on Wed Oct 17, 2012 17:33, edited 1 time in total.
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Ragnar
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by Ragnar » Thu Nov 22, 2012 14:14

i have this problem too, but does enabeling the atlas work?
if so, then how?
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qwrwed
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by qwrwed » Thu Nov 22, 2012 16:38

Ragnar wrote:i have this problem too, but does enabeling the atlas work?
if so, then how?


Disabling the texture atlas was supposed to be a solution.
add
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enable_texture_atlas = 0
to the minetest.conf file.
 

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jordan4ibanez
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by jordan4ibanez » Fri Nov 23, 2012 02:37

Disable the texture atlas.
If you can think it, you can make it.
 

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sfan5
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by sfan5 » Sun Nov 25, 2012 21:20

And next time use the search function
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