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HUD textures different from normal block textures

PostPosted: Tue Oct 16, 2012 17:23
by SlamDrag
Image
http://i.imgur.com/2EOJi.png

The texture in the HUD is not the texture of the block when I hold it or place it.

The block is Wooden Planks by the way.

What is the problem?

I am using Minetest 0.4.3.

PostPosted: Tue Oct 16, 2012 17:37
by PilzAdam
There are already many topics about this in the forum.

PostPosted: Tue Oct 16, 2012 17:47
by SlamDrag
PilzAdam wrote:There are already many topics about this in the forum.

Ack I feel stupid.

But none of the proposed fixes in any of the threads I have found work.

Is there any known workaround for this bug?

PostPosted: Tue Oct 16, 2012 17:53
by PilzAdam
SlamDrag wrote:
PilzAdam wrote:There are already many topics about this in the forum.

Ack I feel stupid.

But none of the proposed fixes in any of the threads I have found work.

Is there any known workaround for this bug?

It is a problem of hardware. Your graphic card has too low memory to save all the textures.

PostPosted: Tue Oct 16, 2012 18:11
by SlamDrag
PilzAdam wrote:
SlamDrag wrote:
PilzAdam wrote:There are already many topics about this in the forum.

Ack I feel stupid.

But none of the proposed fixes in any of the threads I have found work.

Is there any known workaround for this bug?

It is a problem of hardware. Your graphic card has too low memory to save all the textures.

But yet I can run most 3D games without problem (memory wise, most 3D games lag because my GPU is quite old)?

PostPosted: Wed Oct 17, 2012 08:39
by tkerwel
question:
do you use any mod ? then it sometimes happen when the inventory picture is not found....

PostPosted: Wed Oct 17, 2012 14:54
by qwrwed
Did you disable the texture atlas?

PostPosted: Wed Oct 17, 2012 17:32
by Menche
Have you left and rejoined a game several times without quitting minetest completely? Memory isn't completely freed until you close minetest; I get that glitch when the video memory fills after rejoining too many games without restarting minetest.

PostPosted: Thu Nov 22, 2012 14:14
by Ragnar
i have this problem too, but does enabeling the atlas work?
if so, then how?

PostPosted: Thu Nov 22, 2012 16:38
by qwrwed
Ragnar wrote:i have this problem too, but does enabeling the atlas work?
if so, then how?


Disabling the texture atlas was supposed to be a solution.
add
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
enable_texture_atlas = 0
to the minetest.conf file.

PostPosted: Fri Nov 23, 2012 02:37
by jordan4ibanez
Disable the texture atlas.

PostPosted: Sun Nov 25, 2012 21:20
by sfan5
And next time use the search function