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terminate called after throwing an instance of 'SettingNotFoundException'
what(): Setting not found
Program received signal SIGABRT, Aborted.
0x00007ffff6968445 in raise () from /lib/x86_64-linux-gnu/libc.so.6
(gdb) bt
#0 0x00007ffff6968445 in raise () from /lib/x86_64-linux-gnu/libc.so.6
#1 0x00007ffff696bbab in abort () from /lib/x86_64-linux-gnu/libc.so.6
#2 0x00007ffff72b669d in __gnu_cxx::__verbose_terminate_handler() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#3 0x00007ffff72b4846 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#4 0x00007ffff72b4873 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#5 0x00007ffff72b496e in __cxa_throw () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#6 0x000000000059fd65 in Player::deSerialize(std::istream&) ()
#7 0x0000000000545d55 in ServerEnvironment::deSerializePlayers(std::string const&) ()
#8 0x000000000056618a in Server::Server(std::string const&, std::string const&, SubgameSpec const&, bool) ()
#9 0x000000000043c240 in main ()
(gdb) quit