enable_shaders new_style_water
I like the new shaders, but the lower water level they cause make thin water and lava invisible, as it makes the liquid surface render below the surface of the stone. So I set enable_shaders to true, and new_style_water to false
Doing that turns every node on the map bright red, and turns all nodes (but not other objects) in you inventory some sort of yellowish tint. I'd post a screenshot, but I have nowhere to upload it right now.
Doing that turns every node on the map bright red, and turns all nodes (but not other objects) in you inventory some sort of yellowish tint. I'd post a screenshot, but I have nowhere to upload it right now.