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mod issues

PostPosted: Thu Dec 13, 2012 20:31
by this_guy
I cant figure out how to install mods into my 0.3 minetest and it is becoming harder to do now that it is removed from the wiki (note my computer cant handle open al version 1.2+ and it is really making me frustrated)

PostPosted: Fri Dec 14, 2012 00:03
by cHyper
minetest 0.3.x dont have mod-suppport. only 0.4.x version of the game...

PostPosted: Fri Dec 14, 2012 01:38
by VanessaE
Also 0.3.x is considered obsolete. Get 0.4.4, it's far better if somewhat slower.

PostPosted: Fri Dec 14, 2012 20:13
by this_guy
i know you can add mods to 0.3 and my pc cant and wont handle open AL 1.2 and hence 4.4 just doesnt want to work but i need help from someone like celeron55 for this

PostPosted: Fri Dec 14, 2012 20:24
by PilzAdam
Do you really need OpenAL?
If you are compiling yourself you can use cmake . -DENABLE_SOUND=0

PostPosted: Fri Dec 14, 2012 20:41
by aldobr
Not intending to offend but, what kind of computer doesnt support OpenAL in 2012 ?!?!

I have an old computer and it suports OpenAL...

(Athlon XP 1GB RAM Windows XP nForce 430 chipset)

I once worked at a computer maintenance store and i believe i saw OpenAL running on K6-550 class computers...

PostPosted: Sat Dec 15, 2012 00:20
by xmagicx60
OpenAL or OpenGL?

PostPosted: Sat Dec 15, 2012 04:10
by RAPHAEL
xmagicx60 wrote:OpenAL or OpenGL?

They may mean opengl. I have a desktop computer that's not overly old but uses integrated intel graphics and minetest just wont load on it. Unsure the EXACT reason why it wont but its related to graphics card.