HELP HUGE MAP PROBLEM!!!
Huge problem: Nothing loads when I go on my Apocalypse map! Please help! A few minutes into the game when the map doesn't load it gives me that error below. If you know what the problem is please tell me! :(
debug.txt
11:22:07: ERROR[ServerThread]: ERROR: An unhandled exception occurred: bad allocation
In thread 1bcc:
C:\tmp\minetest\src\server.cpp:153: ServerThread::Thread: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 11c:
#0 MeshUpdateThread::Thread
DEBUG STACK FOR THREAD 187c:
#0 main
(Leftover data: #1 Client::step)
(Leftover data: #2 ClientEnvironment::step)
(Leftover data: #3 Client::Receive)
(Leftover data: #4 Client::ProcessData)
(Leftover data: #5 MeshUpdateQueue::addBlock)
DEBUG STACK FOR THREAD 1bcc:
#0 ServerThread::Thread
(Leftover data: #1 Server::AsyncRunStep)
(Leftover data: #2 ServerEnvironment::step)
(Leftover data: #3 BlockEmergeQueue::addBlock)
(Leftover data: #4 BlockEmergeQueue::addBlock)
debug.txt
11:22:07: ERROR[ServerThread]: ERROR: An unhandled exception occurred: bad allocation
In thread 1bcc:
C:\tmp\minetest\src\server.cpp:153: ServerThread::Thread: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 11c:
#0 MeshUpdateThread::Thread
DEBUG STACK FOR THREAD 187c:
#0 main
(Leftover data: #1 Client::step)
(Leftover data: #2 ClientEnvironment::step)
(Leftover data: #3 Client::Receive)
(Leftover data: #4 Client::ProcessData)
(Leftover data: #5 MeshUpdateQueue::addBlock)
DEBUG STACK FOR THREAD 1bcc:
#0 ServerThread::Thread
(Leftover data: #1 Server::AsyncRunStep)
(Leftover data: #2 ServerEnvironment::step)
(Leftover data: #3 BlockEmergeQueue::addBlock)
(Leftover data: #4 BlockEmergeQueue::addBlock)