I have tried a code like this:
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...
node_box = {
type = "wallmounted",
wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
wall_side = {
{-0.1, 0.0, -0.1, 0.5, 0.1, 0.1},
{-0.1, 0.1, -0.1, 0.1, 0.5, 0.1},
},
},
...
It works fine for wall_top and wall_bottom nodes.
But: When i want create a wall_side element it is an empty box in game =(

Is this a problem that could be fixed?
In this diskussion we have talked about this problem:
http://minetest.net/forum/viewtopic.php?id=4360