Nodes that are not buildable_to sometimes get replaced
It happens verry rarely, but sometimes when I place a node near another node, the first replaces the second. For example, I just tried to place an apple near some cobblestone, and the apple took the place of the cobblestone.
I have no idea how to replicate the error, but this isn't the first time it has happened.
I have no idea how to replicate the error, but this isn't the first time it has happened.