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Transparent blocks... (Bug?)

Posted:
Tue Mar 19, 2013 15:14
by deivan
In the new git version of the game I have some strange "effects" in textures. In the correct distance some blocks become transparent in some type of "x-ray" effect. :-/
The light amount affect the incidence of the effect.
Without bug:

With the bug:


Posted:
Tue Mar 19, 2013 15:18
by Traxie21
This happens to me in MC when I have a 16bit monitor. Is your monitor 16 or 32 bit?

Posted:
Tue Mar 19, 2013 15:21
by Calinou
It looks like you're using a texture pack? Try using the default pack (rename "all" in the "textures" directory to anything that isn't "all").
Try disabling the texture atlas if you haven't already:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
in minetest.conf.

Posted:
Tue Mar 19, 2013 15:32
by deivan
I don't have texture pack and this started after the last compilation of the git sources.
Ok, I disabled the atlas and now the game have a bigger problem... All disappear after some moments online.
I have many messages in the terminal:
12:46:09: ERROR[ServerThread]: ServerEnv: Could not find or generate a block for storing id=2 statically (pos=(-32768,-767,31))
12:46:09: ERROR[main]: WARNING: updateListener: invalid value
12:46:09: ERROR[main]: WARNING: updateListener: invalid value
12:46:10: ERROR[main]: WARNING: updateListener: invalid value
12:46:10: ERROR[main]: WARNING: updateListener: invalid value
12:46:10: ERROR[main]: WARNING: updateListener: invalid value

Posted:
Tue Mar 19, 2013 15:52
by deivan
Another problem, after the crash the file singleplayer (<gamepath>./world/<world>/players/singleplayer) have this strange position:
position = (-2.14748e+06,-1.4173e+06,320.76)
When I change to (0,0,0) and run the game, this is changed back to this big values.
Don't is possible play now. :-/

Posted:
Tue Mar 19, 2013 16:11
by PilzAdam
The texture atlas is disabled by default in 0.4.5. Try enabling it and look if the bug is still there.

Posted:
Tue Mar 19, 2013 16:24
by deivan
I think after I change to disabled and re-enabled it my entire game is crashed, don't is starting any more. Is it, all is over...

Posted:
Tue Mar 19, 2013 21:49
by deivan
I recovered the game creating a new one and copying some files to the new game but the corruption come back after a new crash... Is a bad update. I wait for the next before try play again... :-/

Posted:
Wed Mar 20, 2013 11:23
by deivan
The cause of the crash is the option "enable_rollback_recording = true", I set this to false and don't have crashs anymore.
After disabled the atlas the invisibility problem disappear to.