Page 1 of 1

monsters, punkbuster e catálogo

PostPosted: Fri May 03, 2013 02:14
by BrunoMine
I want to know three things.

1. Because I never see monsters on the map? I looked in all game modes, I was deep in the caves (even after washing) but found no one.

2. Is there some kind of "punkbuster" to minetest? To help security multiplayer game.

3. It would be great if it was created a catalog of mods to avoid having to search the entire forum.

If this is the wrong topic. Sorry
Thank you!

PostPosted: Fri May 03, 2013 02:21
by kaeza
brunob.santos wrote:1. Because I never see monsters on the map? I looked in all game modes, I was deep in the caves (even after washing) but found no one.

MOBs ("monsters") are added by means of external mods.
Here are some you may like:
MOBF: http://forum.minetest.net/viewtopic.php?id=629
Simple Mobs: http://forum.minetest.net/viewtopic.php?id=3063

brunob.santos wrote:2. Is there some kind of "punkbuster" to minetest? To help security multiplayer game.

I'm not sure what you mean by that.

brunob.santos wrote:3. It would be great if it was created a catalog of mods to avoid having to search the entire forum.

You may like this: http://multa.bugs3.com/minetest/forum/

PostPosted: Fri May 03, 2013 02:35
by sdzen
kaeza wrote:
brunob.santos wrote:1. Because I never see monsters on the map? I looked in all game modes, I was deep in the caves (even after washing) but found no one.

MOBs ("monsters") are added by means of external mods.
Here are some you may like:
MOBF: http://forum.minetest.net/viewtopic.php?id=629
Simple Mobs: http://forum.minetest.net/viewtopic.php?id=3063

brunob.santos wrote:2. Is there some kind of "punkbuster" to minetest? To help security multiplayer game.

I'm not sure what you mean by that.

brunob.santos wrote:3. It would be great if it was created a catalog of mods to avoid having to search the entire forum.

You may like this: http://multa.bugs3.com/minetest/forum/

I thought punkbuster was outdated? and I don't suppose there is a need for it, the game is very securish

PostPosted: Fri May 03, 2013 10:17
by PilzAdam
brunob.santos wrote:2. Is there some kind of "punkbuster" to minetest? To help security multiplayer game.

We have some small anti cheat mechanics on the server. It prevents too fast moving without fast priv or too fast digging of blocks.

PostPosted: Fri May 03, 2013 12:04
by jojoa1997
kaeza wrote:
brunob.santos wrote:3. It would be great if it was created a catalog of mods to avoid having to search the entire forum.

You may like this: http://multa.bugs3.com/minetest/forum/

Um that place has only a couple mod. The best way to get mods really is to browse EVERYTHING or you could ask people on irc.
On free node #minetest or for in browser client http://webchat.freenode.net/?channels=minetest

PostPosted: Sun May 05, 2013 00:19
by BrunoMine
It is very hard to find mobs version 0.3.1.
It would be great if pudese show me a list of mods to version 0.3.1.
Also want to know if you have creative mode how to disable this same version. I already have disabled but I want the players can not fly. To make the game harder!

PostPosted: Sun May 05, 2013 09:44
by PilzAdam
brunob.santos wrote:It is very hard to find mobs version 0.3.1.
It would be great if pudese show me a list of mods to version 0.3.1.
Also want to know if you have creative mode how to disable this same version. I already have disabled but I want the players can not fly. To make the game harder!

You cant install mods in 0.3. The API was done in 0.4.
Also you cant disallow people to fly in 0.3.

PostPosted: Sun May 05, 2013 10:44
by kahrl
brunob.santos wrote:Is there some kind of "punkbuster" to minetest?

Minetest contains no spyware.