I have copy and paste mods and when i play mt the mod not loaded. and i must to enable them by go to the configure world in the main menu
BTW what does it mean?
Edit 1: Im Use 0.4.7
Edit 2: You Can PM me
Edit 3: Wait!!! Now I Know
Hybrid Dog wrote:Why don't you enable all mody as default setting?rubenwardy wrote:In the main menu, select you game and click "configure".
Then click "Enable All".
Using "configure" is very annoying for me.
Hybrid Dog wrote:but if you would have a button "always enable all mods" ...PilzAdam wrote:Hybrid Dog wrote:Why don't you enable all mody as default setting?
Using "configure" is very annoying for me.
To not screw up existing worlds. Accidentally adding a mod that modifies mapgen to an existing world is worse than enabling the mods by hand.
rubenwardy wrote:In the main menu, select you game and click "configure".
Then click "Enable All".
HP Lovecraft wrote:rubenwardy wrote:In the main menu, select you game and click "configure".
Then click "Enable All".
Where do I find the "Enable All" button?
I select my game, I click "Configure" and I've now got 3 little windows. The first is "depends on" (it's empty), the second is "is required by" (also empty), and the third is "Add-Ons" (just as empty).
I've got two buttons, Cancel and Save.
I'm running 0.4.6. Prior to creating a new game I stuffed "calinou_mods" into the "mods" area of the game I'm setting up.
PilzAdam wrote:HP Lovecraft wrote:I'm running 0.4.6. Prior to creating a new game I stuffed "calinou_mods" into the "mods" area of the game I'm setting up.
If the "Add-On" list is empty, then you dont have mods in your mod directory. So there is nothing to enable.
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