Minetest dose not save

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Semmett9
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Minetest dose not save

by Semmett9 » Wed Jun 19, 2013 20:06

It seems that sometimes when i play minetest and then exit the game sometimes the game dose not save correctly. things like my position and things in my inventory seem to save fine, except blocks which i have placed. this is very annoying because anything i build will be lost, or if i make a tunnel i will become trapped underground.

if anyone can help i would be very happy.
Last edited by Semmett9 on Thu Jun 20, 2013 16:26, edited 1 time in total.
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PilzAdam
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by PilzAdam » Wed Jun 19, 2013 20:36

Minetest saves the map every 5.3 seconds. If you shut down the game properly, then everything should be saved fine.

A log would be probably helpfull (see http://forum.minetest.net/viewtopic.php?id=5073).
Last edited by PilzAdam on Wed Jun 19, 2013 20:37, edited 1 time in total.
 

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Semmett9
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by Semmett9 » Thu Jun 20, 2013 16:26

like i said "things like my position and things in my inventory seem to save fine, except blocks" However her is the info

OS: Windows 7 Home Premium - 64 bit
Dev: Minetest 0.4.7 - normal minetest

the Log
-------------
Separator
-------------

17:09:40: ACTION[main]: .__ __ __
17:09:40: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
17:09:40: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
17:09:40: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
17:09:40: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
17:09:40: ACTION[main]: \/ \/ \/ \/ \/
17:09:40: ACTION[main]: World at [C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\bin\..\worlds\world for testing]
17:09:40: ACTION[main]: Server for gameid="minetest" listening on port 30011.
creative inventory size: 210
17:09:40: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
Font size: 8 17
17:09:53: ACTION[ServerThread]: singleplayer places node default:ice at (-93,8,57)
17:09:54: ACTION[ServerThread]: singleplayer places node default:ice at (-93,8,56)
17:09:56: ACTION[ServerThread]: singleplayer places node default:ice at (-93,8,55)
17:10:02: ACTION[ServerThread]: singleplayer places node default:ice at (-92,8,57)
17:10:04: ACTION[ServerThread]: singleplayer places node default:ice at (-91,8,57)
17:10:05: ACTION[ServerThread]: singleplayer places node default:ice at (-91,8,56)
17:10:07: ACTION[ServerThread]: singleplayer places node default:ice at (-92,8,55)
17:10:08: ACTION[ServerThread]: singleplayer places node default:ice at (-91,8,55)
17:10:12: ACTION[ServerThread]: singleplayer places node default:ice at (-92,8,56)
17:10:15: ACTION[ServerThread]: singleplayer places node default:ice at (-92,9,56)
17:10:16: ACTION[ServerThread]: singleplayer places node default:ice at (-92,10,56)
17:10:17: ACTION[ServerThread]: singleplayer places node default:ice at (-92,11,56)
17:10:18: ACTION[ServerThread]: singleplayer places node default:ice at (-92,12,56)
17:10:18: ACTION[ServerThread]: singleplayer places node default:ice at (-92,13,56)
17:10:19: ACTION[ServerThread]: singleplayer places node default:ice at (-92,14,56)
17:10:29: ACTION[main]: .__ __ __
17:10:29: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
17:10:29: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
17:10:29: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
17:10:29: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
17:10:29: ACTION[main]: \/ \/ \/ \/ \/
17:10:29: ACTION[main]: World at [C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\bin\..\worlds\world for testing]
17:10:29: ACTION[main]: Server for gameid="minetest" listening on port 30011.
creative inventory size: 210
17:10:30: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
Font size: 8 17
17:10:39: ACTION[ServerThread]: singleplayer damaged by 2 hp at (-91.766,9.584,55.873)


this is a moving picture of the bug
the game has some lag because i am recording!

Flash "http://www.mediafire.com/?4ah4lqga4u2ohpj"

Avi "http://www.mediafire.com/?dzr423m16i35a3r"
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PilzAdam
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by PilzAdam » Thu Jun 20, 2013 16:40

You should set "debug_log_level = 4" in minetest.conf before creating the log, this gives more useful information.
Last edited by PilzAdam on Thu Jun 20, 2013 16:40, edited 1 time in total.
 

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Semmett9
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by Semmett9 » Thu Jun 20, 2013 16:53

the debug.txt with "debug_log_level = 4"

http://www.mediafire.com/view/wvlx48jdp8dvn4b/debug.txt
Last edited by Semmett9 on Thu Jun 20, 2013 16:54, edited 1 time in total.
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by Mossmanikin » Thu Jun 20, 2013 17:45

Semmett9 wrote:the debug.txt with "debug_log_level = 4"

http://www.mediafire.com/view/wvlx48jdp8dvn4b/debug.txt


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Maybe better post it here directly

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Sokomine
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by Sokomine » Thu Jun 20, 2013 18:10

I've had the same problem in one of my worlds as well. Fortionately, all of my actions where logged in the debug.txt, so I could feed that to worldedit and get the structures I had built back. I have no idea what might have been the cause of the bug. It happened only in that one world.
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by Semmett9 » Thu Jun 20, 2013 18:26

press the download button on the top of the page or go to

http://www.mediafire.com/download/wvlx48jdp8dvn4b/debug.txt


Image

Also what soko said about the world is what i am having. But when i make a new world at first the world seems to save. but after i have exit the map a lot of times it stops saving.
This bug make the game unplayable - unless i go back to 0.4.6
Last edited by Semmett9 on Thu Jun 20, 2013 22:15, edited 1 time in total.
You might like to try some of my Mods and Texture packs.
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kahrl
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by kahrl » Fri Jun 21, 2013 03:43

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
17:50:01: INFO[main]: WARNING: ServerMap: Failed to load map from C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\bin\..\worlds\world for testing, exception: ServerMap::loadMapMeta(): [end_of_params] not found
17:50:01: INFO[main]: Please remove the map or fix it.
17:50:01: INFO[main]: WARNING: Map saving will be disabled.
17:50:01: INFO[main]: Initializing new map.
17:50:01: INFO[main]: WARNING: Not saving map, saving disabled.


What are the contents of C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\worlds\world for testing\map_meta.txt?
Last edited by kahrl on Fri Jun 21, 2013 03:43, edited 1 time in total.
 

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Semmett9
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by Semmett9 » Fri Jun 21, 2013 12:00

kahrl wrote:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
17:50:01: INFO[main]: WARNING: ServerMap: Failed to load map from C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\bin\..\worlds\world for testing, exception: ServerMap::loadMapMeta(): [end_of_params] not found
17:50:01: INFO[main]: Please remove the map or fix it.
17:50:01: INFO[main]: WARNING: Map saving will be disabled.
17:50:01: INFO[main]: Initializing new map.
17:50:01: INFO[main]: WARNING: Not saving map, saving disabled.


What are the contents of C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\worlds\world for testing\map_meta.txt?


that is where my minetest is saved and "****" is the user name
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Find all of the latest things on my website-Infinatum Minetest
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by sfan5 » Fri Jun 21, 2013 12:31

Semmett9 wrote:
kahrl wrote:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
17:50:01: INFO[main]: WARNING: ServerMap: Failed to load map from C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\bin\..\worlds\world for testing, exception: ServerMap::loadMapMeta(): [end_of_params] not found
17:50:01: INFO[main]: Please remove the map or fix it.
17:50:01: INFO[main]: WARNING: Map saving will be disabled.
17:50:01: INFO[main]: Initializing new map.
17:50:01: INFO[main]: WARNING: Not saving map, saving disabled.


What are the contents of C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\worlds\world for testing\map_meta.txt?


that is where my minetest is saved and "****" is the user name

*facepalm* He wanted the contents of the file, not an explanation where its located
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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by Inocudom » Fri Jun 21, 2013 14:47

This sounds like a very serious bug. I wonder what is causing it and what can be done about it?
 

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Semmett9
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by Semmett9 » Fri Jun 21, 2013 15:44

oops sorry. How stupid of me. I must of read it wrong.
Ok
the "map_meta.txt" is juts blank

i have put the map up for download so you can see all of the files.
http://www.mediafire.com/?383xpobs0g6agu6

Hope this helps!
You might like to try some of my Mods and Texture packs.
Find all of the latest things on my website-Infinatum Minetest
If you use Avast and you cannot access a link use my new domain name ThatRsPiServer.co.uk, and report the link via PM
 

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by rubenwardy » Fri Jun 21, 2013 15:45

Might be because it is being saved to app data, and then the folder is deleted?
 

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Semmett9
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by Semmett9 » Fri Jun 21, 2013 15:56

rubenwardy wrote:Might be because it is being saved to app data, and then the folder is deleted?


i have lots of minetest devs in the add data folder and they seem to work fine
However in the "C:\Program Files (x86)" the game needs permissions to add or remove files. Only admin accounts edit files in the "C:\Program Files (x86)" folder.

Like i said when i make a new world the save works. but after a while the game dose not save blocks being put down.
You might like to try some of my Mods and Texture packs.
Find all of the latest things on my website-Infinatum Minetest
If you use Avast and you cannot access a link use my new domain name ThatRsPiServer.co.uk, and report the link via PM
 

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by PilzAdam » Fri Jun 21, 2013 16:05

kahrl wrote:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
17:50:01: INFO[main]: WARNING: ServerMap: Failed to load map from C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\bin\..\worlds\world for testing, exception: ServerMap::loadMapMeta(): [end_of_params] not found
17:50:01: INFO[main]: Please remove the map or fix it.
17:50:01: INFO[main]: WARNING: Map saving will be disabled.
17:50:01: INFO[main]: Initializing new map.
17:50:01: INFO[main]: WARNING: Not saving map, saving disabled.


What are the contents of C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\worlds\world for testing\map_meta.txt?

map_meta.txt contains the seed of the map and the mapgen settings. It would be best if you find a backup of your world, otherwise you have write a random seed into it and the world will be screwed up.

It might be corrupted because of a unusual shut down of Minetest (e.g. force killing the program), a shitty OS, or a broken HDD.
 

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by sfan5 » Fri Jun 21, 2013 16:11

Semmett9 wrote:oops sorry. How stupid of me. I must of read it wrong.
Ok
the "map_meta.txt" is juts blank

i have put the map up for download so you can see all of the files.
http://www.mediafire.com/?383xpobs0g6agu6

Hope this helps!

The map_meta.txt file is blank, try deleting it
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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Semmett9
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by Semmett9 » Fri Jun 21, 2013 16:18

yes it seems to save now
thanks sfan5
You might like to try some of my Mods and Texture packs.
Find all of the latest things on my website-Infinatum Minetest
If you use Avast and you cannot access a link use my new domain name ThatRsPiServer.co.uk, and report the link via PM
 

Azuna
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by Azuna » Sun Dec 01, 2013 17:02

PilzAdam wrote: It would be best if you find a backup of your world, otherwise you have write a random seed into it and the world will be screwed up.

This happens to me when i start a new world, i exit and come back ONCE. so I dont have a backup. any ideas plz?
 

Azuna
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by Azuna » Sun Dec 01, 2013 17:03

Azuna wrote:
PilzAdam wrote: It would be best if you find a backup of your world, otherwise you have write a random seed into it and the world will be screwed up.

This happens to me when i start a new world, i exit and come back ONCE. so I dont have a backup. any ideas plz?
 


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