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Crashing when trying to play map [SOLVED]

PostPosted: Wed Jun 26, 2013 21:46
by Dan Duncombe
Debug:
In thread 1804:
..\..\src\minetest\src\nodedef.cpp:500: CNodeDefManager::set: Assertion 'c <= 0xfff' failed.
Debug stacks:
DEBUG STACK FOR THREAD 1804:
#0 main
(Leftover data: #1 ItemStack::deSerialize)


Windows 32bit, 2gb RAM, 1.6ghz processor.
Any suggestions?

PostPosted: Wed Jun 26, 2013 22:06
by PilzAdam
What Minetest version do you have?
Singleplayer or multiplayer? If multiplayer, wich server?
What mods do you have installed?

PostPosted: Wed Jun 26, 2013 22:19
by Dan Duncombe
Singleplayer, 0.4.7 stable, this is a list of mods after deleting some non-essential ones.
Mods:
barrels
boats
bobblocks
build
colouredwood
covers
helicopter
homedecor
infrastructure
mesecons
lavacooling
lightsplus
locked_sign
Irfurn
3d armour
Modmenu
Zeg9's protection mod
mobs
money
moreblocks
moreores
moretrees
noncubic
nuke
pipeworks
plantlife
skins
stained_glass
technic
throwing
trash_can
treecapitator
unifiedbricks
unifieddyes
worldedit


EDIT: It now loads having deleted a few small mods. Maybe I had too many registered nodes/items/whatever?

PostPosted: Wed Jun 26, 2013 22:26
by PilzAdam
Dan Duncombe wrote:Maybe I had too many registered nodes/items/whatever?

Yep, there is a limit of 0xfff items.

PostPosted: Wed Jun 26, 2013 22:28
by Dan Duncombe
Okay, thankyou. Unifiedbricks and all the unified stuff probably took it over the limit :)
What is 0xfff in normal numbers?

PostPosted: Wed Jun 26, 2013 22:46
by Menche
0xfff = (15 * 16^2) + (15 * 16^1) + (15 * 16^0) = 4095