Inventory display

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mauvebic
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Inventory display

by mauvebic » Mon Aug 05, 2013 18:05

What it should look like:
Image
What it looks like in the inventory (same order):
Image

minetest-git compiled this morning (EST).
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sfan5
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by sfan5 » Mon Aug 05, 2013 20:46

[inventorycube only renders the 3 front faces
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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mauvebic
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by mauvebic » Tue Aug 06, 2013 00:01

I don't know the technical details of how the inventory images are rendered, but you can clearly see that the metallic/blue areas are blacked out in on the inventory.
Last edited by mauvebic on Tue Aug 06, 2013 00:23, edited 1 time in total.
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by PilzAdam » Tue Aug 06, 2013 01:06

mauvebic wrote:I don't know the technical details of how the inventory images are rendered, but you can clearly see that the metallic/blue areas are blacked out in on the inventory.

Thats a bug with the glasslike drawtype, minetest_game sets the inventory_image in the nodedef as a workaround.
 


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