Problem with add_node
Posted: Tue Jan 03, 2012 02:53
Alright, so I'm testing a few things for a new mod/addition to another mod. How ever, as apart of the test, I am removing a node and adding another one in it's place. But minetest keeps telling me that it is expecting a string, when there is now. However, there is a string.
Above is the line of code that minetest is having a problem with. Also, since it is having a problem with it, it just crashes completely. So this is also a bug report(?).
Do any of you see a problem with the line of code above? Because I do not.
Note: I have tried the code with { and } around the string, as well as with-out it, same error & crash.
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minetest.env:add_node(pos, "delayer:light_on_set")
Above is the line of code that minetest is having a problem with. Also, since it is having a problem with it, it just crashes completely. So this is also a bug report(?).
Do any of you see a problem with the line of code above? Because I do not.
Note: I have tried the code with { and } around the string, as well as with-out it, same error & crash.