Unclear Glass

Zazzyx
New member
 
Posts: 4
Joined: Thu Sep 05, 2013 00:13

Unclear Glass

by Zazzyx » Thu Sep 05, 2013 00:28

The glass in my house Turns Blue at night and White during the day so i can't see through it, However i can still see the glass texture. Image
 

User avatar
PilzAdam
Member
 
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam

by PilzAdam » Thu Sep 05, 2013 00:38

What mods and texture pack do you use?
 

Zazzyx
New member
 
Posts: 4
Joined: Thu Sep 05, 2013 00:13

by Zazzyx » Thu Sep 05, 2013 00:49

No textures but he says there are about 12-15 mods plus the default ones.
 

Zazzyx
New member
 
Posts: 4
Joined: Thu Sep 05, 2013 00:13

by Zazzyx » Thu Sep 05, 2013 00:50

Could Neon,Stained glass or Dplus be the problem?
Last edited by Zazzyx on Thu Sep 05, 2013 00:54, edited 1 time in total.
 

User avatar
PilzAdam
Member
 
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam

by PilzAdam » Thu Sep 05, 2013 01:06

Zazzyx wrote:No textures but he says there are about 12-15 mods plus the default ones.

"he"?
 

Zazzyx
New member
 
Posts: 4
Joined: Thu Sep 05, 2013 00:13

by Zazzyx » Thu Sep 05, 2013 01:11

PilzAdam wrote:
Zazzyx wrote:No textures but he says there are about 12-15 mods plus the default ones.

"he"?

Server Admin
 

nolan
Member
 
Posts: 298
Joined: Tue Jun 25, 2013 04:52

by nolan » Thu Sep 05, 2013 01:29

PilzAdam wrote:
Zazzyx wrote:No textures but he says there are about 12-15 mods plus the default ones.

"he"?

He, that would be me.. There's 46 mods installed if u include every single mesecons mod in the whole pack as its own.
If u include all of the mesecon mods as one mod itself, it would be 18 mods, (i was a bit off by saying 12-15)

(((I'm not including any default mods in these counts)))
Last edited by nolan on Thu Sep 05, 2013 01:33, edited 1 time in total.
Minecraft Came Out For The Ps3
 

User avatar
BrandonReese
Member
 
Posts: 836
Joined: Wed Sep 12, 2012 00:44
GitHub: bremaweb
IRC: BrandonReese
In-game: BrandonReese

by BrandonReese » Thu Sep 05, 2013 02:50

Probably DPlus, I had issues with the alpha transparency in the glass with dplus.
 

nolan
Member
 
Posts: 298
Joined: Tue Jun 25, 2013 04:52

by nolan » Fri Sep 06, 2013 11:10

BrandonReese wrote:Probably DPlus, I had issues with the alpha transparency in the glass with dplus.

That was my most valueable guess on which mod was the issue. Now I need to know what i should do to ix his problem.

A first thing you might need to know is that some players, they can see glass fine, but some others have the same issue as him.
Minecraft Came Out For The Ps3
 

User avatar
BlockMen
Member
 
Posts: 768
Joined: Fri Mar 01, 2013 17:24
GitHub: BlockMen

by BlockMen » Fri Sep 06, 2013 11:26

nolan wrote:
BrandonReese wrote:Probably DPlus, I had issues with the alpha transparency in the glass with dplus.

That was my most valueable guess on which mod was the issue. Now I need to know what i should do to ix his problem.

A first thing you might need to know is that some players, they can see glass fine, but some others have the same issue as him.


It is caused by "use_texture_alpha = true" which cant be displayed correct by some clients. To fix you can replace
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
use_texture_alpha = true
with
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
alpha = 200
or remove the whole block (then you will have back the default glass)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_node(":default:glass", {
....
 

yohanes828
Member
 
Posts: 67
Joined: Sat Jun 01, 2013 01:05

by yohanes828 » Fri Sep 06, 2013 13:58

are u editing this glass?
because that can be the problem
[haha][/:p]
 

nolan
Member
 
Posts: 298
Joined: Tue Jun 25, 2013 04:52

by nolan » Fri Sep 06, 2013 21:19

yohanes828 wrote:are u editing this glass?
because that can be the problem
[haha][/:p]

no im not
Minecraft Came Out For The Ps3
 

nolan
Member
 
Posts: 298
Joined: Tue Jun 25, 2013 04:52

by nolan » Fri Sep 06, 2013 22:41

BlockMen wrote:
It is caused by "use_texture_alpha = true" which cant be displayed correct by some clients. To fix you can replace
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
use_texture_alpha = true
with
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
alpha = 200
or remove the whole block (then you will have back the default glass)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_node(":default:glass", {
....

Thanks, i did what u said, so i think it is fixed now.
Minecraft Came Out For The Ps3
 


Return to Minetest Problems

Who is online

Users browsing this forum: No registered users and 32 guests

cron