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Unclear Glass

PostPosted: Thu Sep 05, 2013 00:28
by Zazzyx
The glass in my house Turns Blue at night and White during the day so i can't see through it, However i can still see the glass texture. Image

PostPosted: Thu Sep 05, 2013 00:38
by PilzAdam
What mods and texture pack do you use?

PostPosted: Thu Sep 05, 2013 00:49
by Zazzyx
No textures but he says there are about 12-15 mods plus the default ones.

PostPosted: Thu Sep 05, 2013 00:50
by Zazzyx
Could Neon,Stained glass or Dplus be the problem?

PostPosted: Thu Sep 05, 2013 01:06
by PilzAdam
Zazzyx wrote:No textures but he says there are about 12-15 mods plus the default ones.

"he"?

PostPosted: Thu Sep 05, 2013 01:11
by Zazzyx
PilzAdam wrote:
Zazzyx wrote:No textures but he says there are about 12-15 mods plus the default ones.

"he"?

Server Admin

PostPosted: Thu Sep 05, 2013 01:29
by nolan
PilzAdam wrote:
Zazzyx wrote:No textures but he says there are about 12-15 mods plus the default ones.

"he"?

He, that would be me.. There's 46 mods installed if u include every single mesecons mod in the whole pack as its own.
If u include all of the mesecon mods as one mod itself, it would be 18 mods, (i was a bit off by saying 12-15)

(((I'm not including any default mods in these counts)))

PostPosted: Thu Sep 05, 2013 02:50
by BrandonReese
Probably DPlus, I had issues with the alpha transparency in the glass with dplus.

PostPosted: Fri Sep 06, 2013 11:10
by nolan
BrandonReese wrote:Probably DPlus, I had issues with the alpha transparency in the glass with dplus.

That was my most valueable guess on which mod was the issue. Now I need to know what i should do to ix his problem.

A first thing you might need to know is that some players, they can see glass fine, but some others have the same issue as him.

PostPosted: Fri Sep 06, 2013 11:26
by BlockMen
nolan wrote:
BrandonReese wrote:Probably DPlus, I had issues with the alpha transparency in the glass with dplus.

That was my most valueable guess on which mod was the issue. Now I need to know what i should do to ix his problem.

A first thing you might need to know is that some players, they can see glass fine, but some others have the same issue as him.


It is caused by "use_texture_alpha = true" which cant be displayed correct by some clients. To fix you can replace
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
use_texture_alpha = true
with
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
alpha = 200
or remove the whole block (then you will have back the default glass)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_node(":default:glass", {
....

PostPosted: Fri Sep 06, 2013 13:58
by yohanes828
are u editing this glass?
because that can be the problem
[haha][/:p]

PostPosted: Fri Sep 06, 2013 21:19
by nolan
yohanes828 wrote:are u editing this glass?
because that can be the problem
[haha][/:p]

no im not

PostPosted: Fri Sep 06, 2013 22:41
by nolan
BlockMen wrote:
It is caused by "use_texture_alpha = true" which cant be displayed correct by some clients. To fix you can replace
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
use_texture_alpha = true
with
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
alpha = 200
or remove the whole block (then you will have back the default glass)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_node(":default:glass", {
....

Thanks, i did what u said, so i think it is fixed now.