still getting the static data error O o
ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=76 m_static_exists=true but static data doesn't actually exist in (5,5,47)
compiled using the latest git - was using a boat from the standard boats mod by pilzadam, left it for a moment, walked away from it
i haven't seen the static error in a very long time, hoped it was fixed
i am a looong way from 5,5,47 by the way, more like 500, 0, 750 - maybe that;s a clue?
thanks for all your hard work
i'll see if i reproduce it under log level 4
here:
18:02:58: ACTION[main]: .__ __ __
18:02:58: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
18:02:58: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
18:02:58: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
18:02:58: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
18:02:58: ACTION[main]: \/ \/ \/ \/ \/
18:02:58: ACTION[main]: World at [/home/emachine/Desktop/minetest/bin/../worlds/tytyty]
18:02:58: ACTION[main]: Server for gameid="minetest" listening on port 55938.
creative inventory size: 171
18:02:58: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
Font size: 8 15
singleplayer takes item from creative inventory; listname="main", index=1, stack=<userdata>
stack:get_name()="boats:boat", stack:get_count()=1
18:03:15: ACTION[ServerThread]: singleplayer right-clicks object 4: LuaEntitySAO at (-61,1,-189)
18:03:33: ACTION[ServerThread]: singleplayer right-clicks object 4: LuaEntitySAO at (20.7,2.3,-167.145)
18:03:54: ERROR[ServerThread]: ServerEnvironment::deactivateFarObjects(): id=4 m_static_exists=true but static data doesn't actually exist in (-4,0,-12)
WARNING: StaticObjectList::remove(): id=4 not found
there it is
created a new world - grabbed a entity object from creative inventory, deployed it, used it, left it and walked away from it until the next block loads
and nobody was ever in -4,0,-12
compiled using the latest git - was using a boat from the standard boats mod by pilzadam, left it for a moment, walked away from it
i haven't seen the static error in a very long time, hoped it was fixed
i am a looong way from 5,5,47 by the way, more like 500, 0, 750 - maybe that;s a clue?
thanks for all your hard work
i'll see if i reproduce it under log level 4
here:
18:02:58: ACTION[main]: .__ __ __
18:02:58: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
18:02:58: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
18:02:58: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
18:02:58: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
18:02:58: ACTION[main]: \/ \/ \/ \/ \/
18:02:58: ACTION[main]: World at [/home/emachine/Desktop/minetest/bin/../worlds/tytyty]
18:02:58: ACTION[main]: Server for gameid="minetest" listening on port 55938.
creative inventory size: 171
18:02:58: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
Font size: 8 15
singleplayer takes item from creative inventory; listname="main", index=1, stack=<userdata>
stack:get_name()="boats:boat", stack:get_count()=1
18:03:15: ACTION[ServerThread]: singleplayer right-clicks object 4: LuaEntitySAO at (-61,1,-189)
18:03:33: ACTION[ServerThread]: singleplayer right-clicks object 4: LuaEntitySAO at (20.7,2.3,-167.145)
18:03:54: ERROR[ServerThread]: ServerEnvironment::deactivateFarObjects(): id=4 m_static_exists=true but static data doesn't actually exist in (-4,0,-12)
WARNING: StaticObjectList::remove(): id=4 not found
there it is
created a new world - grabbed a entity object from creative inventory, deployed it, used it, left it and walked away from it until the next block loads
and nobody was ever in -4,0,-12