Dungeon Master ! grows as a rabbit family (solved)

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redcrab
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Dungeon Master ! grows as a rabbit family (solved)

by redcrab » Sun Jan 08, 2012 14:59

Is it ok to have more that 20 DM ina single cave ...
more there is player and the world getting old ...

more and more DM appear at same place ..

Does it exist a way to limit DM population ?
Last edited by redcrab on Tue Jan 10, 2012 00:04, edited 1 time in total.
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by sfan5 » Sun Jan 08, 2012 15:00

only_peaceful_mobs = true
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redcrab
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by redcrab » Sun Jan 08, 2012 15:06

sfan5 wrote:only_peaceful_mobs = true

Thanks fro your answer.
existing DM will disappear ? or there is no new DM spawn and existing DM still alive? Just ask before to restart server ..
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by sfan5 » Sun Jan 08, 2012 15:58

redcrab wrote:
sfan5 wrote:only_peaceful_mobs = true

Thanks fro your answer.
existing DM will disappear ? or there is no new DM spawn and existing DM still alive? Just ask before to restart server ..

Idk if they disappear
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by sapier » Sun Jan 08, 2012 19:20

If you'd like to have dm's even with only peacefull mobs, I added dm's to animals mod recently. And animals will enforce a population check thus preventing beeing 20 dm's in one place.
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by mcburgerbob » Sun Jan 08, 2012 20:27

LOL this happend on Jordan4ibanez's server
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by redcrab » Sun Jan 08, 2012 20:42

I don't know what's append but with

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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only_peaceful_mobs = true


and a server restart

DM still spawning :S
I do not have Animal mods...
strange ... This invasion is worse than grifers ... their fireballs destroy all on their way ... grr

even worse I saw more and more of them reaching the surface ...
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by Jordach » Sun Jan 08, 2012 22:14

or that when there are lots of players in one chunk, dms get spawned, just to make it more real.

to kill this, give players gold swords, it kills them in 2-3 hits.

for more info, visit krays server with 0.3.1 that hole was made by dms due to player activity.

also they spawn then despawn, (with peaceful mobs true) so once the dms are dead, they won't come back.
Last edited by Jordach on Sun Jan 08, 2012 22:18, edited 1 time in total.

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by jordan4ibanez » Tue Jan 10, 2012 14:16

yep about 200 dm's spawned in one area and kept crashing the server because of the old segmentation fault bug -_-
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