OpenGL driver version is not 1.2 or better.
I have Arch Linux with NVIDIA GeForce GT440 (proprietary driver 331.20).
Screenshot of main menu:

When I launch with --go it crashes:
I have tried versions from git and from repository. Result is the same.
Other games works fine.
What could be the problem?
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
[alexey@boberarch ~]$ minetest
Irrlicht Engine version 1.8.1
Linux 3.12.1-1-ARCH #1 SMP PREEMPT Thu Nov 21 08:18:42 CET 2013 x86_64
Using renderer: OpenGL
OpenGL driver version is not 1.2 or better.
Warning: OpenGL device only has one texture unit. Disabling multitexturing.
GLSL not available.
Screenshot of main menu:

When I launch with --go it crashes:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
[alexey@boberarch ~]$ minetest --name equeim --go
Irrlicht Engine version 1.8.1
Linux 3.12.1-1-ARCH #1 SMP PREEMPT Thu Nov 21 08:18:42 CET 2013 x86_64
Using renderer: OpenGL
OpenGL driver version is not 1.2 or better.
Warning: OpenGL device only has one texture unit. Disabling multitexturing.
GLSL not available.
20:36:04: ACTION[main]: .__ __ __
20:36:04: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
20:36:04: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
20:36:04: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
20:36:04: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
20:36:04: ACTION[main]: \/ \/ \/ \/ \/
20:36:04: ACTION[main]: World at [/home/alexey/.minetest/worlds/world]
20:36:04: ACTION[main]: Server for gameid="minetest" listening on port 30000.
20:36:04: ACTION[ServerThread]: equeim [127.0.0.1] joins game. List of players: equeim
Could not open file of texture: character.png
Loaded mesh: character.x
PNG warning: Interlace handling should be turned on when using png_read_image
PNG warning: Interlace handling should be turned on when using png_read_image
Floating point exception (core dumped)
I have tried versions from git and from repository. Result is the same.
Other games works fine.
What could be the problem?