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FOSS gamedev and creative worlds • View topic - Log spam if TP has no screenshot
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Log spam if TP has no screenshot

PostPosted: Mon Dec 09, 2013 02:02
by lightonflux
Hi,

when i start MT with --verbose it spams STDOUT. Even if MT is in the background and should not redraw its UI.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
02:43:06: ERROR[main]: GUIFormSpecMenu::drawMenu() Draw images unable to load texture:
02:43:06: ERROR[main]:     /home/lightonflux/.minetest/textures/base/pack/no_screenshot.png


I get that error 10 times a second.

It really looks like wasting resources. I hope it is not a loop, but a unnecessary redraw every time.

PostPosted: Tue Dec 24, 2013 23:09
by like2omg
I got a repeating error similar to that when I compiled from source a few days ago. Although besides the cutting-edge version's normal instability issues, it gave that repeated error while I had the "Credits" tab open on the main screen.

EDIT: or something like that error. I cannot trace back to which version it was as I gotta head back from ""work"" right now.

PostPosted: Wed Dec 25, 2013 03:51
by mauvebic
Image

PostPosted: Wed Dec 25, 2013 04:48
by Gambit