I've been making great progress building my castle, I'm mining some stone I want removed, and suddenly my whole screen goes gray:
If I try to click, my pickaxe animates normally for a few blows, then sloowwwwwws down to a virtual stop.
I can create a new world and it will load just fine, but any attempt to load the old world results in the same gray screen and rapidly slowing response time. System Monitor shows minetest taking up close to 100% cpu.
I tried doing a teleport from the console, and it acknowledges the command, but nothing changes.
The original debug shows nothing special at the time of the error (that I can detect):
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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22:36:09: ACTION[ServerThread]: singleplayer digs default:stone at (711,26,-374)
22:36:11: ACTION[ServerThread]: singleplayer digs default:stone at (712,26,-374)
22:36:13: ACTION[ServerThread]: singleplayer digs default:stone at (713,26,-374)
22:36:15: ACTION[ServerThread]: singleplayer digs default:stone at (714,26,-374)
22:36:18: ACTION[ServerThread]: singleplayer digs default:stone at (715,26,-374)
22:36:20: ACTION[ServerThread]: singleplayer digs default:stone at (716,26,-374)
22:36:26: ACTION[ServerThread]: singleplayer places node default:torch at (717,29,-374)
22:36:32: ACTION[ServerThread]: singleplayer digs default:stone at (717,26,-374)
22:36:50: ACTION[ServerThread]: player singleplayer crafts default:pick_stone
22:36:53: ACTION[ServerThread]: player singleplayer crafts default:pick_stone
22:36:58: ACTION[ServerThread]: singleplayer digs default:stone at (718,26,-374)
22:37:02: ACTION[ServerThread]: singleplayer digs default:stone at (719,26,-374)
22:37:17: ACTION[main]: .__ __ __
22:37:17: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
22:37:17: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
22:37:17: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
22:37:17: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
22:37:17: ACTION[main]: \/ \/ \/ \/ \/
22:37:17: ACTION[main]: World at [/home/donald/.minetest/worlds/LearningWorld49]
22:37:17: ACTION[main]: Server for gameid="minetest" listening on port 56859.
22:37:18: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
Font size: 8 15
the Action[main] is from where I exited to the main menu in hopes of getting the game to clear.
I set debug level to 4, erased debug.txt and started back up the broken game, clicked a few times, attempted to teleport, and this is the resulting debug http://www.mediafire.com/view/d6uh16xnml51nkw/debug.txt. (Too big to post)
The debug.txt shows problems with sound, but I'm assuming that is not causing my crash:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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23:14:56: VERBOSE[main]: OpenALSoundManager::maintain(): 0 playing sounds, 0 sound names loaded
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.0.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.1.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.2.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.3.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.4.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.5.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.6.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.7.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.8.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.9.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /home/donald/.minetest/sounds/main_menu.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.0.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.1.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.2.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.3.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.4.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.5.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.6.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.7.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.8.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.9.ogg for decoding
23:14:56: INFO[main]: Audio: Error opening /usr/share/minetest/sounds/main_menu.ogg for decoding
23:14:56: INFO[main]: OpenALSoundManager: "main_menu" not found.
23:15:01: INFO[main]: Audio: Deinitializing...
(especially since I can open other maps)
but THIS looks very fishy:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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23:15:34: VERBOSE[ServerThread]: Server: Sending TOCLIENT_MOVE_PLAYER pos=(-2.14748e+06,-1.56501e+06,-3689.11) pitch=-81.89 yaw=-258.57
but if that was the problem, why wouldn't a teleport fix it?
Any analysis or advice would be greatly appreciated.