Invisible Hearts/Health?

Rhys
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Invisible Hearts/Health?

by Rhys » Sat Jun 28, 2014 14:49

Hello everyone, Rhys here with a bug. In my singleplayer minetest-game worlds, for some reason my health is not shown:

Image

I have damage enabled, no missing heart texture and creative disabled - so this bug is something that I don't know how to fix. Anybody know why this is occurring? Thanks in advance.
 

Rhys
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Re: Invisible Hearts/Health?

by Rhys » Sun Jun 29, 2014 16:03

Hello again, Rhys here with a bug update. Every time I want to activate something (like Higher Render Distance or Activating Fly), only this white line appears:

Image

This tells me that somehow, that part of the hud, including health or maybe others, have been shifted. Hope this gives someone the answer to this bug.
 

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Krock
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Re: Invisible Hearts/Health?

by Krock » Sun Jun 29, 2014 16:54

Rhys wrote:Hello again, Rhys here with a bug update. Every time I want to activate something (like Higher Render Distance or Activating Fly), only this white line appears:

https://github.com/minetest/minetest/issues/1412
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Inocudom
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Re: Invisible Hearts/Health?

by Inocudom » Sun Jun 29, 2014 17:41

I noticed that particular issue in Carbone.
 

Rhys
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Re: Invisible Hearts/Health?

by Rhys » Fri Jul 25, 2014 14:30

Hasn't been fixed yet, I've updated to 0.4.10, still there.
 

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hoodedice
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Re: Invisible Hearts/Health?

by hoodedice » Fri Jul 25, 2014 20:04

Rhys wrote:Hello everyone, Rhys here with a bug. In my singleplayer minetest-game worlds, for some reason my health is not shown:

Image

I have damage enabled, no missing heart texture and creative disabled - so this bug is something that I don't know how to fix. Anybody know why this is occurring? Thanks in advance.


I should've reported this earlier.

Same thing happens to me on extended gameplay time, and when I run around with fast enabled. Server is Minetestville, client is sfan5's latest as of this posting. The status for the Areas mod is also not displayed

Here's one of the error it throws out

14:37:44: ERROR[main]: generateImage(): Could not load image "Areas: MAP [1] (MaxCohen), moderator [10] (Batman), plot [309] (hoodedice)" while building texture
14:37:45: ERROR[main]: generateImage(): Creating a dummy image for "Areas: MAP [1] (MaxCohen), moderator [10] (Batman), plot [309] (hoodedice)"
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

Rhys
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Re: Invisible Hearts/Health?

by Rhys » Sat Jul 26, 2014 16:11

Well, I've got a few details that I found out on a test world I made on minetest_game.

Log:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Irrlicht log: Irrlicht Engine version 1.8.1
Irrlicht log: Microsoft Windows 7 Home Premium Edition Service Pack 1 (Build 7601)
Irrlicht log: Using renderer: OpenGL 4.1.11156
Irrlicht log: AMD Radeon(TM) HD 6380G: ATI Technologies Inc.
Irrlicht log: OpenGL driver version is 1.2 or better.
Irrlicht log: GLSL version: 4.1
Irrlicht log: Resizing window (800 600)
[OK] Mesecons
17:04:45: ACTION[main]:         .__               __                   __   
17:04:45: ACTION[main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
17:04:45: ACTION[main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
17:04:45: ACTION[main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
17:04:45: ACTION[main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
17:04:45: ACTION[main]:       \/        \/     \/          \/     \/       
17:04:45: ACTION[main]: World at [C:\Users\Rhys\Documents\minetest-0.4.10\bin\..\worlds\Test]
17:04:45: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:53022.
Unified Inventory. inventory size: 329
Irrlicht log: PNG warning: Interlace handling should be turned on when using png_read_image
Irrlicht log: Could not open file of texture:
Irrlicht log: Could not open file of texture:
17:05:13: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game.
17:05:13: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
Irrlicht log: Could not open file of texture:
Irrlicht log: Could not open file of texture:
Font size: 8 17
Irrlicht log: Could not open file of texture: character.png


Mods:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
beds
boats
bones
buckeet
builtin_item
carts
campass
creative
creatures
curtains
default
doors
dye
enchanting
external_legacy
farming
farming_plus
fire
flowers
give_initial_stuff
item_drop
legacy
mesecons
npc
screwdriver
sethome
shooter
stairs
throwing
tnt
unified_inventory
vessels
wool
worldedit
xpanes
 

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Napiophelios
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Re: Invisible Hearts/Health?

by Napiophelios » Sun Jul 27, 2014 06:14

Rhys wrote:Hello everyone, Rhys here with a bug. In my singleplayer minetest-game worlds, for some reason my health is not shown:

Image

I have damage enabled, no missing heart texture and creative disabled - so this bug is something that I don't know how to fix. Anybody know why this is occurring? Thanks in advance.



Disable the Shooter mod and see if it still presents.

I get the same effect but only when testing this particular mod.
 

Rhys
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Posts: 379
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Re: Invisible Hearts/Health?

by Rhys » Sun Jul 27, 2014 08:30

Removing shooter did the trick, thanks a lot! I'd better give this information to stu :)
 

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hoodedice
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Re: Invisible Hearts/Health?

by hoodedice » Sun Jul 27, 2014 09:18

Since this is related to the mods used, I think I'll report mine in ShadowNinja's thread.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 


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