Laging during gameplay

Posted:
Wed Jul 09, 2014 02:18
by Skully
Hello,
I just go Minetest couple of weeks ago, I really like. I was using the the v4.9. I had no lagging/display was fully showing. Now when i go on it, When am moving around, I get this weird lag and the Picture pops in as i move and It should not be doing that. I had no problem with 4.9 now i am with 4.10.
Please help me.
Re: Laging during gameplay

Posted:
Wed Jul 09, 2014 02:35
by Skully
When am walking around this is what happens. it keeps doing that and I dont know why...

Re: Laging during gameplay

Posted:
Wed Jul 09, 2014 04:47
by stormchaser3000
ok um for 1 i have no idea what this error looks like can you post some screen shots and 2 the version numbers have a 0 not just 4.x should be 0.4.x (e.g. 0.4.10) (not offense intented)
Re: Laging during gameplay

Posted:
Wed Jul 09, 2014 06:50
by TenPlus1
3rd Person Display can sometimes cause artifacts to appear in front of the player while they walk around, it's a handy new feature but sometimes causes problems while playing...
Re: Laging during gameplay

Posted:
Wed Jul 09, 2014 10:15
by Krock
I don't see what's wrong there - which build are you using, MinGW or MSVC?
The question about 32 or 64 bit seems to be useless in this case.Is this releated to an other topic?
Terrain redrawn, disappearing constantly
Re: Laging during gameplay

Posted:
Wed Jul 09, 2014 17:16
by Skully
stormchaser3000 wrote:ok um for 1 i have no idea what this error looks like can you post some screen shots and 2 the version numbers have a 0 not just 4.x should be 0.4.x (e.g. 0.4.10) (not offense intented)
I got no errors. And if you look at the top right it does have 0.4.10. Make sure you LOOK before you post.
TenPlus1 wrote:3rd Person Display can sometimes cause artifacts to appear in front of the player while they walk around, it's a handy new feature but sometimes causes problems while playing...
Thanks for the Info :)
Krock wrote:I don't see what's wrong there - which build are you using, MinGW or MSVC?
The question about 32 or 64 bit seems to be useless in this case.Is this releated to an other topic?
Terrain redrawn, disappearing constantly
I dont know where to find the MinGW or MSVC but that other topic sounds like the problem I have.
Re: Laging during gameplay

Posted:
Wed Jul 09, 2014 18:12
by Krock
Skully wrote:I dont know where to find the MinGW or MSVC but that other topic sounds like the problem I have.
All minetest in-developement buildsIf you have that "terrain redrawn" problem, were you able to solve it with the suggestions there?