Issues with Android Minetest connecting to Server......
I just discovered this issue. If your server is getting locked up at some point just as someone is logging in, it is due to them using the android version. Not sure what it is doing but the entire server just stops. This is what I get in debug.txt at the end:
21:23:41: INFO[ServerThread]: Server: Finding spawn place for player "Vacendak"
21:23:41: ACTION[ServerThread]: Moving Vacendak to static spawnpoint at (-238,3.5,238)
21:24:45: INFO[ConnectionSend]: con(4/1)RunTimeouts(): Peer 7 has timed out. (source=peer->timeout_counter)
That is it........this has been happening and I was curios as to why so I tried logging in on my android tablet since my desktop logged in with no issue to the server.
Is there a way to set a flag to stop android log ins till this is solved?
OpenSuse 13.1
Minetest 0.4.10
minetest_game
Desktop client has no issues connecting, Android locks the server up with the above message in debug.txt. Have tried it 10 times, same result all 10 logins.
21:23:41: INFO[ServerThread]: Server: Finding spawn place for player "Vacendak"
21:23:41: ACTION[ServerThread]: Moving Vacendak to static spawnpoint at (-238,3.5,238)
21:24:45: INFO[ConnectionSend]: con(4/1)RunTimeouts(): Peer 7 has timed out. (source=peer->timeout_counter)
That is it........this has been happening and I was curios as to why so I tried logging in on my android tablet since my desktop logged in with no issue to the server.
Is there a way to set a flag to stop android log ins till this is solved?
OpenSuse 13.1
Minetest 0.4.10
minetest_game
Desktop client has no issues connecting, Android locks the server up with the above message in debug.txt. Have tried it 10 times, same result all 10 logins.