Crash: Invalid block data
Hello,
I'm trying your last version ( http://celeron.55.lt/blog/?p=268 ).
But after walking through montain, minetest crash.
This is the end of the file : debug.txt
EDIT: NEW crash:
EDIT 2: Just for information, move or not => crash
EDIT 3: always crash at TOCLIENT_MOVE_PLAYER pos=(-1296.51,745,1415.43) pitch=60.416 yaw=60.416
Do you need more ?
Bye
I-PC
I'm trying your last version ( http://celeron.55.lt/blog/?p=268 ).
But after walking through montain, minetest crash.
This is the end of the file : debug.txt
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
11:22:40: Client: avg_rtt=1.66262e-005
WARNING: Invalid block data on disk fullpath=C:\minetest-0.2.20110618_0_dev-win32\bin/..//world/sectors2/feb/00c/0002 (SerializationError). what()=decompressZlib: inflate failed
In thread c54:
z:\softat\minetest\src\map.cpp:5553: ServerMap::loadBlock: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 280:
#0 MeshUpdateThread::Thread
DEBUG STACK FOR THREAD 8ec:
#0 ServerThread::Thread
#1 Server::AsyncRunStep
(Leftover data: #2 Server::SendBlocks)
(Leftover data: #3 Server::SendBlockNoLock)
(Leftover data: #4 BlockEmergeQueue::addBlock)
(Leftover data: #5 MapBlockObjectList::step: object wrap loop)
DEBUG STACK FOR THREAD c54:
#0 EmergeThread::Thread
#1 ServerMap::createSector: p2d=(-21,12)
#2 ServerMap::loadSectorFull
#3 ServerMap::loadBlock
DEBUG STACK FOR THREAD db0:
#0 main
#1 ClientMap::renderMap
(Leftover data: #2 ClientEnvironment::step)
(Leftover data: #3 Client::Receive)
(Leftover data: #4 Client::ProcessData)
(Leftover data: #5 MeshUpdateQueue::addBlock)
EDIT: NEW crash:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
11:35:22: Client: avg_rtt=0
WARNING: Invalid block data on disk fullpath=C:\Documents and Settings\Immortal-PC\Bureau\minetest-0.2.20110618_0_dev-win32\minetest-0.2.20110618_0_dev-win32\bin/..//world/sectors2/feb/00c/0002 (SerializationError). what()=decompressZlib: inflate failed
In thread ac8:
z:\softat\minetest\src\map.cpp:5553: ServerMap::loadBlock: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 8f8:
#0 MeshUpdateThread::Thread
DEBUG STACK FOR THREAD a34:
#0 main
#1 ClientMap::renderMap
(Leftover data: #2 ClientEnvironment::step)
(Leftover data: #3 Client::Receive)
(Leftover data: #4 Client::ProcessData)
(Leftover data: #5 MeshUpdateQueue::addBlock)
DEBUG STACK FOR THREAD ac8:
#0 EmergeThread::Thread
#1 ServerMap::createSector: p2d=(-21,12)
#2 ServerMap::loadSectorFull
#3 ServerMap::loadBlock
DEBUG STACK FOR THREAD b68:
#0 ServerThread::Thread
#1 Server::AsyncRunStep
(Leftover data: #2 ServerEnvironment::step)
(Leftover data: #3 Server::SendBlockNoLock)
(Leftover data: #4 BlockEmergeQueue::addBlock)
(Leftover data: #5 MapBlockObjectList::step: object wrap loop)
EDIT 2: Just for information, move or not => crash
EDIT 3: always crash at TOCLIENT_MOVE_PLAYER pos=(-1296.51,745,1415.43) pitch=60.416 yaw=60.416
Do you need more ?
Bye
I-PC