This patch, of course, needs the 3D anaglyph patch (http://c55.me/minetest/forum/viewtopic.php?id=1010).
Here is the patch:
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- Code: Select all
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> video::SMaterial m;
> m.Thickness = 3;
> m.Lighting = false;
> driver->setMaterial(m);
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> driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
> if(show_hud)
> {
> for(core::list<aabb3f>::Iterator i=hilightboxes.begin();
> i != hilightboxes.end(); i++)
> {
> driver->draw3DBox(*i, video::SColor(255,0,0,0));
> }
> }
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> m.Thickness = 3;
> m.Lighting = false;
> driver->setMaterial(m);
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> driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
> if(show_hud)
> {
> for(core::list<aabb3f>::Iterator i=hilightboxes.begin();
> i != hilightboxes.end(); i++)
> {
> driver->draw3DBox(*i, video::SColor(255,0,0,0));
> }
> }
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<
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< if(show_hud)
---
> if(show_hud && !g_settings->getBool("anaglyph"))
Without this patch:

With this patch:

See the difference between the block pointers?