Hello everyone!
Many people try to make a flat mapgen by creating mods in Lua. This mods are very slow and also have some bugs.
So I changed the C++ mapgen to be super flat and here is the result:
There is one layer of grass, one dirt and the rest is stone (there are no caves).
The trees and everything that is added by Lua mods (by default ores and junglegrass) spawns normally.
You have to compile the source yourself and be sure to create a new world and dont open existing worlds with this.
It is not only super flat it is also super fast because I deleted 90% of the old mapgenerator.
I try to keep this branch up-to-date with the official minetest.
GitHub:
https://github.com/PilzAdam/minetest/tree/flat
Download the source:
https://github.com/PilzAdam/minetest/archive/flat.zip
Windows build:
http://minetest.ru/builds/minetest-flat-2013.01.11-114d96ad63.zip (provided by thexyz)
