rubenwardy wrote:Mathematical notation says that Z is up. I didn't know this until I did the first lesson in it in maths, before that I was used to the video game's standard way (Y up.) However it's easy to get over.
Jordach wrote:rubenwardy wrote:Mathematical notation says that Z is up. I didn't know this until I did the first lesson in it in maths, before that I was used to the video game's standard way (Y up.) However it's easy to get over.
You get used to dealing with strange axes within Blender rather quicky, so to speak.
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