sky color

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Pythagoras
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sky color

by Pythagoras » Sun Feb 24, 2013 01:50

the engine seems not to expose the sky color to lua.
what i would like to do for modding/custom game is to change this color and - optionally - change size/positions/numbers of suns and moons.
i am not involved in the engine code that far that i could change the api yet, so maybe someone could think of me if he/she is coincidentally working somewhere in this area. ;)

edit:
i fear this is hardcoded in the client part of minetest, so modding that may require extending the network protocol too. ugh!
Last edited by Pythagoras on Sun Feb 24, 2013 02:02, edited 1 time in total.
 

Ragnar
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by Ragnar » Tue Feb 26, 2013 13:15

im not sure, but somewhere i saw a picture of the sky...
i think...
maybe its in the default-textures folder... idk...
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jojoa1997
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by jojoa1997 » Tue Feb 26, 2013 14:08

that is for sunrise and sunset i think. it is in minetest/textures/base/pack/sunrise.bg
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Ragnar
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by Ragnar » Tue Feb 26, 2013 16:09

yeah, maybe...
dont have access to downloads atm...
on a public pc...
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by rubenwardy » Tue Feb 26, 2013 18:22

It would be good. In MC, when you go into different biomes the sky changes color.
 

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pithy
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Re: sky color

by pithy » Mon Jul 18, 2016 18:34

Can a texture pack change the sky color?
 

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azekill_DIABLO
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Re: sky color

by azekill_DIABLO » Fri Sep 02, 2016 17:50

no. only a mod can. and you will lose the sun and clouds.
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