by BrandonReese » Mon Nov 25, 2013 03:27
It seems every player file is re-written when the player data is saved. All of my player files have the same modified date/time. There are currently 11,927 player files on my server, I have to think that writing all of these player files has a negative impact on performance. Can it be changed so only online players files are updated, or is there a reason all player files have to be re-written?