RealBadAngel wrote:I just started to rework gsmanners code and here are the effects:
RealBadAngel wrote:Underground scanner - scans for air:
RealBadAngel wrote:I just started to rework gsmanners code and here are the effects:
Underground scanner - scans for air:
This is how it works over surface:
Surface scanner - its dynamic and not bound to specific level, areas closer to you get brighter:
How do you like it?
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