Oerkkis

stormrider2
Member
 
Posts: 83
Joined: Thu Jun 02, 2011 21:13

Oerkkis

by stormrider2 » Mon Jan 30, 2012 21:30

Hi, I would like to find out in the Lua API script where the Oerkki code is because I want Oerkkis to spawn at night on my Serenity Server.
 

kahrl
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Posts: 236
Joined: Fri Sep 02, 2011 07:51

by kahrl » Mon Jan 30, 2012 21:35

Oerkkis are legacy mobs, they're implemented in C++.
 

stormrider2
Member
 
Posts: 83
Joined: Thu Jun 02, 2011 21:13

by stormrider2 » Mon Jan 30, 2012 22:05

Maybe I can use that code and convert it to LUA API.
 

sapier
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Posts: 763
Joined: Tue Aug 16, 2011 18:17

by sapier » Mon Feb 06, 2012 08:27

You may convert the code but there are some issues that can,t be handled 1:1 in lua. , You may add a oerkki1 "animal" too. Animals mob engine (known as animals mod too) already resembles everything and has solved the issues needed to add oerkki1. Just noone wrote configuration for it and copied the texture.
DON'T mention coding style!
(c) sapier all rights reserved
 


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