Inquiry into the possibility of adding a mob-definition language

erroneum
New member
 
Posts: 3
Joined: Tue Feb 07, 2012 00:56

Inquiry into the possibility of adding a mob-definition language

by erroneum » Tue Feb 07, 2012 03:56

I would like to inquire into the possibility of implementing a language for defining mobs. I have provided a mock-up for a simple mob called
 

kahrl
Member
 
Posts: 236
Joined: Fri Sep 02, 2011 07:51

by kahrl » Tue Feb 07, 2012 04:05

Did this bug show its ugly face again? http://c55.me/minetest/forum/viewtopic.php?id=948
Last edited by kahrl on Tue Feb 07, 2012 05:00, edited 1 time in total.
 

erroneum
New member
 
Posts: 3
Joined: Tue Feb 07, 2012 00:56

by erroneum » Tue Feb 07, 2012 04:39

oh, I didn't even notice that it truncated my message.

I was going to say, the mock-up is called "Cube" and there is an example of my thoughts here:
http://erroneum.co.cc/Cube.mob
 

sapier
Member
 
Posts: 763
Joined: Tue Aug 16, 2011 18:17

by sapier » Tue Feb 07, 2012 08:40

Did you have a look at animals mod? There's already a mobdescription there. It doesn't contain everything you describe but only features that are already implemented.

Mobs need to be implemented in lua as according to celeron c++ mob support is to be removed in near future.
DON'T mention coding style!
(c) sapier all rights reserved
 


Return to Minetest Engine

Who is online

Users browsing this forum: No registered users and 29 guests

cron