I want to create ostile and passive entities.. exist a guide to do this?Help me!
-DigAmy
Ok... but exist a guide?PilzAdam wrote:Entities are just objects that can be moved freely in the world, there is no option for them to be "hostile" or "passive", you have to code all that on your own.
DigAmy wrote:Ok... but exist a guide?PilzAdam wrote:Entities are just objects that can be moved freely in the world, there is no option for them to be "hostile" or "passive", you have to code all that on your own.
You can use the mobf framework for passive and aggressive mobs. It is much easier than coding it from scratch. :PDigAmy wrote:I want to create ostile and passive entities.. exist a guide to do this?Help me!
-DigAmy
Ah ok thank youPilzAdam wrote:DigAmy wrote:Ok... but exist a guide?PilzAdam wrote:Entities are just objects that can be moved freely in the world, there is no option for them to be "hostile" or "passive", you have to code all that on your own.
No. There is just documentation about the API to create and handle entities, but there is no guide that tells you step by step what to do to get mobs.
GoodNeuromancer wrote:I'm still suggesting that more of the mob framework be implemented in the C++ engine to prevent lag. We'll see what Pilz and the others say.
Neuromancer wrote:I'm still suggesting that more of the mob framework be implemented in the C++ engine to prevent lag. We'll see what Pilz and the others say.
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