A bit of disclaimer/announcement for block-modders.

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Mito551
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A bit of disclaimer/announcement for block-modders.

by Mito551 » Sun Sep 01, 2013 20:11

I mean, those, who add blocks with their mod. I know that almost nobody knows (and probably neither do you care), but I want to point out that lately Dwarves game now has 7 levels of hardness, 1 being the hardest. That number was far more suitable, IMO.
UPD: PilzAdam told me that Minitest and Pilztest also use some other levels. I don't have the details, but please make sure to note that as well

So what does that mean to modders and users? Mods are not compatible unless they are made compatible. So, please, do everyone a favor - make a dwarves/minitest/game-specific version of your mod, it doesn't take that much time (belive me, I know).
That, obviously, doesn't concern mods which don't add any new blocks, so these are fine.

Thank you for at least reading this.
Last edited by Mito551 on Sun Sep 01, 2013 21:36, edited 1 time in total.
 

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Jordach
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by Jordach » Sun Sep 01, 2013 20:23

Should this be in the Game topic?

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by PilzAdam » Sun Sep 01, 2013 20:42

If you already do this also make a version for MiniTest and (the not released yet) Pilztest.
 

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Mito551
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by Mito551 » Sun Sep 01, 2013 21:34

Jordach wrote:Should this be in the Game topic?

it was, but nobody cares. so I had to bring it up here, instead of running to each mod and inform them of such differences.
PilzAdam wrote:If you already do this also make a version for MiniTest and (the not released yet) Pilztest.


great! I'm adding this information to the OP.
 


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