[mod][wip]xray revival v1

foxz
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[mod][wip]xray revival v1

by foxz » Sun Feb 07, 2016 12:19

Hi,

sorry for my poor english...
I'm very new with minetest and minetest modding...

I forget who write xray orginal mod, sorry...
but I rework him job (little)
so, now it work as well...

put xray in mods subdir (server side)
/xray on => to enabled it
/xray off => to disabled it

the kind of mod isn't to be used at survival stade but only check worldgen...
why I haven't restrict it to player or array close player...

[url]foxz.free.fr/minetest/xray.zip[/url]

TAKE CARE :
this mod hard replace defaut:stone by xray:stone (via abm)
you can get "unknow block" if u uninstall after used it.

It seen to be not compatible with sub"mapgen" like "caverealms".
(coz, sub"mapgen" look for "default:stone" to make it job)
If asked :
- I can see how restrict xray area around the player (to fix problem speak upper)
- add a privs

Know bug... on start of server, /xray is always "on"...
(easy to fix. but for now, I'm not using xray more...)
Last edited by foxz on Mon Feb 15, 2016 02:43, edited 1 time in total.
 

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azekill_DIABLO
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Re: [mod][wip]xray revival v1

by azekill_DIABLO » Sun Feb 14, 2016 14:28

when u /ray ore it doesn't always work
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

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foxz
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Re: [mod][wip]xray revival v1

by foxz » Mon Feb 15, 2016 02:25

:/ ?
type : /xray on

but, take in mind, (I think) it's can only work if mod is on server...

sinon, je suis francais aussi :)
 

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azekill_DIABLO
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Re: [mod][wip]xray revival v1

by azekill_DIABLO » Mon Mar 28, 2016 11:07

ah oui c'est cool on va pouvoir parler!

non juste quand je fais /xray, tous les minerais n'apparaissent pas correctement.[genre y a un coté qui manque ou y a de la roche invisible.]

sinon c'est vraiment cool comme mod!

et peut-etre qu'il faut limiter le rayon d'action pour eviter le lag.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

foxz
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Re: [mod][wip]xray revival v1

by foxz » Thu Mar 31, 2016 20:54

Oo ca fait pas ca chez moi...
pour le rayon d'action, j vais voir...
 

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azekill_DIABLO
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Re: [mod][wip]xray revival v1

by azekill_DIABLO » Tue Oct 11, 2016 20:55

tu bosse toujours sur le mod?
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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taikedz
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Re: [mod][wip]xray revival v1

by taikedz » Wed Oct 12, 2016 01:15

J'ai rein pigé à ce que vous raontez.... :-P

Un bout de code et un explication de ce qui est censé se passer?

(_je ne vois même pas où est posté le code original...)
 

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azekill_DIABLO
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Re: [mod][wip]xray revival v1

by azekill_DIABLO » Wed Oct 12, 2016 10:53

y avè un telechargement mais il est 404 meaintenat. #jenesépaécrir
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 


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