[mod] Traffic Lights!

User avatar
mauvebic
Member
 
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

[mod] Traffic Lights!

by mauvebic » Sun Apr 15, 2012 17:38

Released - See here for latest version: http://minetest.net/forum/viewtopic.php?id=1598
(feel free to del this thread)

Image
Last edited by mauvebic on Thu Apr 19, 2012 01:03, edited 1 time in total.
"Fuck the hat." - Paulie Gualtieri
 

User avatar
neko259
Member
 
Posts: 769
Joined: Sun Jun 19, 2011 06:51

by neko259 » Sun Apr 15, 2012 17:41

Are they switching? In what time?
Bitcoin donations: 18r66dJmUjwTmWRTFnorpGMzs8d4B8jzbw
 

User avatar
mauvebic
Member
 
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Sun Apr 15, 2012 18:07

Traffic Lamplings!

Image
Image

Make sure to download trafficlights from OP, this is just an extension of it
http://ompldr.org/vZGR5Mg/lamplings_traffic.zip
"Fuck the hat." - Paulie Gualtieri
 

User avatar
mauvebic
Member
 
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Sun Apr 15, 2012 18:09

green/red lasts 20 seconds. Yellow is 3.

Works like the real thing, supposed to be synced.
Last edited by mauvebic on Sun Apr 15, 2012 18:11, edited 1 time in total.
"Fuck the hat." - Paulie Gualtieri
 

Troy6879
Member
 
Posts: 63
Joined: Tue Mar 27, 2012 04:19

by Troy6879 » Sun Apr 15, 2012 18:14

If som sort or pressure mechinisim is worked out you coul link them up to a traffic light
They shall not grow old as we that are left grow old,
Age shall not weary them,nor the years condemn, (For the fallen, In honur of ANZAC, 25th April 1915))
At the going down of the sun and in the morning,
We shall remember them.
 

User avatar
RabbiBob
Member
 
Posts: 335
Joined: Sat Jan 28, 2012 22:40

by RabbiBob » Sun Apr 15, 2012 18:28

Troy6879 wrote:If som sort or pressure mechinisim is worked out you coul link them up to a traffic light


The mesecons mod has pressure plates

Example: http://www.youtube.com/watch?v=7VNRye4J5DY
 

User avatar
mauvebic
Member
 
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Sun Apr 15, 2012 18:43

parts of mese cons could be applied if altered, i dont like the yellow stripe on the ground, but suspended electrical wires would be more realistic :-)
"Fuck the hat." - Paulie Gualtieri
 

User avatar
RabbiBob
Member
 
Posts: 335
Joined: Sat Jan 28, 2012 22:40

by RabbiBob » Sun Apr 15, 2012 18:52

We're on the same path I think and you'll be interested in this:

http://minetest.net/forum/viewtopic.php?pid=20964#p20964

I've requested this so I can use my BobBlock poles to carry power to my blocks.
 

User avatar
sfan5
Member
 
Posts: 3636
Joined: Wed Aug 24, 2011 09:44
GitHub: sfan5
IRC: sfan5

by sfan5 » Sun Apr 15, 2012 18:59

Nice Mod!
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

User avatar
mauvebic
Member
 
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Sun Apr 15, 2012 19:14

Thanks :-)

right now im working on road signage, should be cool :-) when thats done ill add both the traffic lights and the road signs to the streets mod :-) should be my most complex to date :-)

If someone wants to implement the suspended electric wire mod, go ahead, i wont have time to get to it today :-)
"Fuck the hat." - Paulie Gualtieri
 

User avatar
mauvebic
Member
 
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Sun Apr 15, 2012 19:16

check this out: bike path sign
Image
"Fuck the hat." - Paulie Gualtieri
 

User avatar
mauvebic
Member
 
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Sun Apr 15, 2012 19:18

I know nodes make sound when you dig/drop. but what about something like proximity_sound (min+distance)....id like to throw in some traffic noise hehe
"Fuck the hat." - Paulie Gualtieri
 


Return to WIP Mods

Who is online

Users browsing this forum: No registered users and 7 guests

cron