[mod - proof of concept] Nano Blocks [nano_blocks]

User avatar
jordan4ibanez
Member
 
Posts: 1865
Joined: Tue Sep 27, 2011 18:44
GitHub: jordan4ibanez
IRC: jordan4ibanez
In-game: jordan4ibanez

[mod - proof of concept] Nano Blocks [nano_blocks]

by jordan4ibanez » Tue Nov 29, 2016 04:30

NanoBlocks

A mod which adds in small blocks that you can use to make models in the game, this is just a proof of concept.
Place down a NanoBlocks base to start building.

Features:
  • Small blocks in the game that you can build using real ones
  • Uses facedir to find where to add block
  • Blocks!

Github

Download

A video of how I made this mod

Image

License: WTFPL
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
                    Version 2, December 2004

 Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>

 Everyone is permitted to copy and distribute verbatim or modified
 copies of this license document, and changing it is allowed as long
 as the name is changed.

            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION

  0. You just DO WHAT THE FUCK YOU WANT TO.
Attachments
screenshot_20161128_232540.png
screenshot_20161128_232540.png (295.7 KiB) Viewed 965 times
Last edited by jordan4ibanez on Tue Nov 29, 2016 05:06, edited 2 times in total.
If you can think it, you can make it.
 

cheapie
Member
 
Posts: 304
Joined: Mon May 14, 2012 00:59
GitHub: cheapie
IRC: cheapie
In-game: cheapie

Re: [mod - proof of concept] Nano Blocks [nano_blocks]

by cheapie » Tue Nov 29, 2016 05:00

I could have sworn my house was bigger than this. I used to be able to fit in it yesterday!
Image
 

Diamond knight
Member
 
Posts: 262
Joined: Sun Apr 19, 2015 19:50
In-game: Diamondknight or diamond_knight

Re: [mod - proof of concept] Nano Blocks [nano_blocks]

by Diamond knight » Tue Nov 29, 2016 05:23

This I have been waiting for, any setting I could put in minetest.conf to keep these "blocks" from despawning
I can never get enough MESE!!!!!!!!!

my subgame: https://forum.minetest.net/viewtopic.php?f=50&t=11901
 

User avatar
cx384
Member
 
Posts: 249
Joined: Wed Apr 23, 2014 09:38
GitHub: cx384
IRC: cx384

Re: [mod - proof of concept] Nano Blocks [nano_blocks]

by cx384 » Tue Nov 29, 2016 13:44

Nice mod, but I think that many objects can make problems.
(I have fond a similar mod.)
viewtopic.php?t=9003
Can your read this?
 


Return to WIP Mods

Who is online

Users browsing this forum: No registered users and 10 guests

cron